Aaron Snyder is a Senior Technical Director with more than nine years of experience in the game and entertainment industries. He has extensive experience working on PlayStation games such as God of War. Aaron is known for his ability to create dynamic rigs for characters, facial animation, creatures and mech.


God of War (Video Game) (Technical Character Artist)
Knack 2 (Video Game) (Technical Artist)
Battlefield: Hardline (Video Game) (Face/Front End TD)

Work Experience

Senior Animation TD, That’s No Moon
Character Technical Artist, Santa Monica Studio
Technical Artist, Sony Computer Entertainment America
Face/Front End Technical Artist, House of Moves
Remote Character Rigger/TD, True Light Media


Full Sail University, Bachelor’s degree, Computer Animation, 2010-2012