Andy is an award-winning Game Designer with more than 20 years of experience. He worked as a production artist, animator, story developer and creative manager, among others. Andy has helped to develop some of the most popular games including TRON, God of War 2 and God of War 3. He has been a leader on game development teams and established the direction of game projects. Additionally, as the owner of Giantsdance Games, Andy has proven himself adept at the business of game development.


Jellycar 2 (Game Designer)
TRON (Game Designer)
Pixar’s Cars AppMATes (Game Designer)
Lock’s Quest (Creative Manager)
World of Zoo (Creative Manager)
God of War 2 (Game Designer)
God of War 3 (Game Designer)
Warhawk (Game Designer)
Muppet Treasure Island (Script Consultant)

Work Experience

Owner/Freelance, Giantsdance Games
Creative Manager, THQ
Sr. Game Designer, SCEA
Designer/Producer, Visual Concepts
Designer/Producer, 7th Level
Interactive Script Consultant, Activision
3D Artist/Game Design Lead, Viridis


UCLA School of Arts, BFA in Design, 1985-1990

Awards & Recognition

National Merit Scholarship
The Time traveler’s Knife won the Come Out & Play award for “Best Use of Narrative”
Lock’s Quest won Editors' Choice Award and DS Game of the Month for September