Brandon brings extensive experience in game design to his instruction at Gnomon. An Unreal 4 specialist, he also has a broad scope of skills including gameplay mechanics, level design, sound design, systems design, animation, and UI within the field of games.


Blade Runner 2049: Memory Lab (Lead Unreal Developer)
The Fidelio Incident (Design Director)
Bebylon Battle Royale (Designer)
Gigantic (Art Director)
Sunset Overdrive (Designer)

Work Experience

Lead Unreal Developer, Magnopus
Design Director, Act3 Games
Designer, Kite and Lightning
Art Director, Motiga/Microsoft
Designer, Insomniac Games


Art Institute of Los Angeles, BS in Game and Interactive Media Design, 2011 – 2014
Kalamazoo College, BA in Economics, 1998 - 2002