Charles is a technical director and FX artist with a passion for filmmaking, film scoring, traditional painting, and visual effects. His broad technical expertise with multiple software packages such as Houdini, Python, Nuke, and Photoshop, combined with his interests in art and science, illustrates his dedication to the visual effects field and his desire to influence and support students in their educational efforts.

Credits

Pacific Rim (FX Artist)
Fantastic Four (FX Technical Director)
Mobil Strike (FX Technical Director)
5 Gum (FX Artist)
Honda: Light Trace (FX Lead)

Work Experience

FX Artist, The Mill
FX Artist, Pixomondo
FX Artist, Riot Games
Houdini Artist, Mirada Entertainment
Houdini Lighter, Psyop

Education

Academy of Art University, MFA in Visual Effects, 2006 – 2009
California State University, Long Beach, BA in Cinematography and Directing, 2002 - 2005