For 7 years, Charles Trippe has been working in the entertainment industry, creating visual effects for blockbuster movies and games as well as award winning TV commercials. He began his career as FX artist specializing in Houdini, among other visual effects software, advanced to to FX lead, and currently functions as FX Technical Director. Charles is skilled in all aspects of VFX development including animation, programming, compositing and pipeline development.


Mile 22 (Houdini FX Lead)
Equalizer 2 (Houdini FX Lead)
Daddy’s Home 2 (Houdini FX Lead)
Progressive: The Climb (Houdini FX Lead)
Ocean Spray: Pact (Houdini FX Lead)
Patriot’s Day (Houdini FX Lead)
Ghostbusters (Houdini FX Lead)
Goosebumps: VR Experience (Houdini FX Lead)
Call of Duty: Advanced Warfare Trailer (Houdini FX)
Wrath of the Titans (Houdini Effects Artist)
Avengers (Houdini Effects Artist)
Halo 4: The Commissioning (Houdini Effects Artist)
Kia: Space Babies (Houdini Effects Artist)
Iron Man 3 (Houdini Effects Artist)

Work Experience

Technical Director, ManvsMachine
FX Lead, Zero vfx
FX Department Head, MPC
FX Artist, Method Studios


Savannah College of Art & Design, BFA, Visual Effects, Interactive Design/Game Development 2007-2011