Chris, a life-long artist, has over twenty years' experience as both a student and an instructor in both traditional and digital media. He has been a concept artist in the video game industry as well as an illustrator for games and print, and his work spans genres from science fiction to industrial design to animation.


Star Trek Online (Concept Artist)
Splatterhouse (Concept Artist)
300 (Concept Artist)
Xiaolin Showdown (Concept Artist)

Work Experience

Lead Concept Artist, Cryptic Studios
3D Artist, Bottlerocket Entertainment
2D Illustrator, Bluehare Gaming

Awards & Recognition

Artwork featured in Imagine FX, Star Trek Magazine, PC Gamer Magazine, PLAY Magazine, and EGM Magazine