A graduate of Gnomon’s CG Certificate program, Dan’s extensive background as a traditional artist contributes to his modeling and texturing work on multiple blockbusters in film, as well as popular television shows, music videos, and commercial work. He brings a deep love of exploring story and character to his designs.

Credits

Independence Day 2: Resurgence (Concept Designer)
Teenage Mutant Ninja Turtles 2: Out of the Shadows (Concept Designer)
Pixels (Concept Designer)
Falling Skies (Concept Designer)
Spyro the Dragon (3D Artist)

Work Experience

Lead 3D Artist, The Aaron Sims Company
CG Generalist, Moo Studios
Environment Artist, Lantern Games
Texture Artist, Rebel Alliance
3D Artist, Zoic Studios

Education

Gnomon School of Visual Effects, Certificate in High End Computer Graphics, 2008 - 2010
University of California, Berkeley, BA in Studio Art, 2003 - 2007