Erich worked at Insomniac Games for nearly a decade on some of the biggest triple-A titles in games before moving to Squanch Games as the Lead Game Designer on an unannounced title. He has worked on both console and mobile games as a designer of animation, online content, motion graphics, and level design, and brings his broad industry capabilities to his instruction here at Gnomon.


Song of the Deep (Senior Game Designer)
Sunset Overdrive (Game Designer)
Bad Dinos (Game Designer)
Resistance 3 (User Interface Designer)
Ratchet and Clank Future: A Crack in Time (User Interface Designer)

Work Experience

Lead Game Designer, Squanch Games
Senior Game Designer, Insomniac Games
Game Designer, Insomniac Games
User Interface Designer, Insomniac Games
Lead Flash Designer, Kabillion on Demand


University of California Davis, BS in Biological Sciences, 2002 - 2006