Kyle specializes in Maya and the Unreal Development Kit, and has extensive knowledge of ZBrush and Photoshop. Kyle has a passion for modeling and the art of reducing a high-resolution model to an efficient UV'd low-resolution game asset. Kyle’s experience in game development as an environment artist provides his students with critical learning tools.


The Evil Within (Lead Environment Artist)
Borderlands 2: Mr. Torgue’s Campaign of Carnage DLC (Lead Environment Artist)
Sorcery (Environment Artist)

Work Experience

Environment Generalist, The Workshop
Associate Director of Education, Gnomon School
Lead/Senior Artist, The Workshop
Modeler/Texture Artist, Gentle Giant Studios


Gnomon School, Certificate in High End Computer Graphics, 2006 – 2008
University of Hartford, BFA in Illustration, 2002 - 2006