Laura works in a variety of different media as both a technical and traditional artist. Her experience as a studio recruiter has brought her a broad understanding of pipeline and strategizing 3D artist development, as well as contributing 3D modeling and texturing work to major projects. Her 2D traditional work ranges from scientific illustration for major publications like National Geographic and Scientific American to illustration for exhibition at the Hive Gallery, plus graphic novel work, matte painting, and children’s book illustration.

Credits

Avengers: Age of Ultron (Environment Artist)
Once Upon a Time (Environment Artist)
Vegas! (Environment Artists)
Castle (Environment Artist)
True Blood (Visual Effects Coordinator)

Work Experience

Artist Manager, Zoic Studios
Artist Recruiter, Zoic Studios
Illustrator, Petrol Advertising
Senior Illustrator, Precision Graphics
Maya Instructor, Parkland College

Education

University of Illinois at Urbana-Champaign, BFA in Painting and Art Education, 1998 - 2003

Awards & Recognition

Member, CG Society