Nicholas  Reid

Nicholas Reid is an environment artist employed at renowned games’ studious such as Blizzard Entertainment, among others. He has over 5 years of experience designing environments and props for multiple video games. Nicolas was responsible for creating the hellish landscapes in the well-received game Wasteland 2, as well as the future/fantasy environments in Torment: Tides of Numenera.


Heroes of the storm (Environment Artist)
Wasteland 2 (Environment Artist)
Torment: Tides of Numenera (Environment Artist)

Work Experience

Blizzard Entertainment, Environment Artist
inXile Entertainments, Environment/prop artist