Nick has extensive experience in video game development as an environment artist. He balances creative drive with organization and discipline, which has made him a sought-after artist in the field. Nick brings these skills to his instruction here at Gnomon.


God of War: Ascension (Senior Environment Artist)
Inertia: Escape Velocity (Senior Environment Artist)
Thor: God of Thunder (Senior Environment Artist)
Force Unleashed 2 (Senior Environment Artist)
Ghostbusters (Senior Environment Artist)

Work Experience

Senior Environment Artist, Sony Santa Monica
Lead/Senior Environment Artist, Red Fly Studio
Senior Environment Artist, Vigil Games
3D Artist, Red Storm Entertainment
3D Artist, Pandemic Studios


The Art Institute of Phoenix, BA in Media Arts and Animation, 2000 - 2003