Vincent has had 14 years of experience in motion capture, character animation and visual effects for the film and video game industries. He has worked blockbuster movies such as Spiderman 2, Deadpool and Ant-Man. He has also worked on games capturing realistic movements for NBA 2k16 and WWE 2k16 to simulate the exact motions of world-class athletes. Currently, Vincent is the owner/CEO of Springboard Productions, Inc., a state-of-the-art motion capture and video recording studio in Southern California.


Power Rangers (Motion Capture Supervisor
Mafia III (video game) (Motion Capture Artist)
Deadpool (Motion Capture Artist)
WWE 2k16 (video game) (Motion Capture Artist)
NBA 2k16 (video game) (Motion Capture Artist)
Ant-Man (Motion Capture Supervisor)
The Last of Us (video game) (Motion Capture Artist)
Resident Evil 6 (video game) ((Motion Capture Technical Advisor)
Spider-Man 2 (Motion Capture Artist)

Work Experience

Owner, Springboard Productions, Inc.
Mocap Supervisor, Ronin Film
Sr. Motion Capture Supervisor, Just Cause Productions
Mocap Body Tech Lead, Weta Digital
Motion Capture Supervisor, Studio Nouveau
Motion Capture Artist, House of Moves


The Art Institute of Los Angeles, BS in Arts, Entertainment and Media Management (2001-2004)