Alex is the Founder and President of the Gnomon School of Visual Effects, Games + Animation, as well as the Gnomon Workshop and the Gnomon Gallery. After attending the Art Center College of Design and the University of Pennsylvania, Alex worked as an Applications Engineer for Alias|Wavefront. Alex has since dedicated the last 20 years to educating students and professional artists around the world. He has been published in industry magazines, websites, and books, in addition to teaching classes at several major trade conferences as well as on the Gnomon campus.
Alex continues to work on personal and professional projects, including creating over 30 instructional DVDs. He has also worked on blockbuster films such as Avatar, Star Trek, Green Lantern, Super 8, and Prometheus as a creature development artist.
Darrin has worked as the Chief Administrative Officer of the Gnomon School of Visual Effects, Games + Animation since 1997. He is an alumnus of the Art Center College of Design, where he studied transportation and industrial design. After graduating with a Bachelor of Science in Product Design, Darrin was employed as an applications engineer for Alias|Wavefront, where he received numerous awards, including Outstanding Technical Support.
Darrin began his teaching career at the Art Center College of Design while simultaneously working as an independent artist and consultant with entertainment companies such as Warner Bros., Honda, Sega, and MCA/Universal.
Patricia comes to Gnomon with over 15 years of secondary and postsecondary educational experience. She holds a Bachelor of Art in English Literature and a secondary teaching credential from California State University, Los Angeles, and a Cross-Cultural Language and Academic Development (CLAD) certificate from the University of San Diego. She previously taught Communication at the Art Center College of Design and Language Arts at Eagle Rock High School in Los Angeles.
As School Director, Patricia ensures the school is functioning efficiently, is aligned with Gnomon’s Mission, and in accordance with state and accrediting standards. Her expansive background in accreditation, curriculum development, program planning, and classroom instruction has continually enhanced Gnomon's pedagogical philosophies and provided structure and organization to the school.
As Director of Education: BFA, Andrea focuses on the oversight, expansion, supervision, compliance, and educational administration of Gnomon’s baccalaureate program. Working collaboratively with faculty and staff on curriculum development, educational effectiveness, assessment, and administrative improvement, Andrea employs a variety of best practices to create an academic and creative environment conducive to all scholarly pursuits, while continuing to support students within Gnomon’s mission.
Andrea has been teaching at Gnomon since 2008. She is a graduate, with honors, of both the Art Center College of Design and Wellesley College, where she earned bachelors’ degrees in Illustration and Entertainment, and Studio Art/Art History, respectively. Andrea received her MFA in Creative Writing from the University of Southern Maine in 2015.
As the Director of Education: Vocational, Max is responsible for the development of internal training processes and procedures in support of initiatives affecting the Education Department, as well as shepherding the Modeling & Texturing track at Gnomon. He also identifies and procures top industry professionals as qualified instructors for Gnomon, based on his multiple years of professional industry experience.
Max has been teaching at Gnomon since 2010. His background ensures that the high standards of Gnomon’s educational curriculum and instruction are upheld via the identification and implementation of new technologies. Max is a graduate of Gnomon’s vocational program and studied at Ivy Tech and Indiana University-Purdue University, Indianapolis.
As Education Lead, Robby is responsible for developing and executing curriculum for Gnomon’s 3D Generalist track. Robby integrates cutting-edge software, tools, and techniques into existing and projected courses within the track. He provides mentorship to students and works with faculty to foster communication across all programs. Robby is a Senior 3D generalist and skilled compositing artist who has worked in production at various visual effects studios in Los Angeles. holds a bachelor’s degree in visual effects and motion graphics from the Art Institute of Pittsburgh.
As Education Lead, Anton is responsible for developing and executing curriculum for Gnomon’s Games track. Anton integrates VR and game engine software, tools, and techniques into existing and projected courses within the track. He encourages students to expand their specific area of games study to a broader context through exposure to successful industry professionals. Anton has an extensive background as a Maya artist and instructor, with clientele including Disney, Mattel, MTV, and Miramax. He holds a bachelor’s degree in Studio Art from Humboldt State.
As the Education Administrative Manager, Misty aids the Education Department as a whole in coordinating and supporting instructors, students, and staff, while overseeing the Teacher’s Assistant pipeline and maintaining Gnomon’s high accreditation standards. Misty has been working in an administrative capacity for Gnomon since 2010. She holds a Bachelor’s degree in Cultural Anthropology from the University of California, Santa Barbara.
As the Education Administrative Assistant, Sam is responsible for a multitude of tasks inclusive of providing efficient and professional administrative support to the Education Department. Sam also assists with the organization of education records and with the preparation of course, faculty, and student evaluations. After six years as a U.S. Marine, Sam is currently pursuing a Bachelor of Arts in English at University of California, Los Angeles.
As Gnomon’s Director of Enrollment Management, Brian provides leadership, management, strategic direction, and administrative oversight for the development and implementation of student recruitment functions consistent with the school’s mission and strategic plan. Brian began his career in education administration at Gnomon in 2005. He holds a Baccalaureate in Business Management from Western Governors University. Brian collaborates daily with departmental leadership in the areas of admissions, recruitment, and marketing communications to ensure attracting and enrolling the most qualified students possible.
As Director of Admissions, Hannah specializes in working with students to help them identify and pursue pathways to further their education and, ultimately, their career goals. She is a practicing illustrator and graphic designer, showing in galleries across California and working with a wide range of clients on a variety of freelance projects, from developing characters and logos to textiles and products. Hannah graduated from Laguna College of Art + Design in 2010 with a Bachelor of Art in Illustration.
As Admissions Recruiter, Rey travels to high schools, community colleges, and trade shows to educate prospective students about Gnomon’s academic options and provide information about careers in the entertainment industry. Rey works closely with qualified students, helps them through the process of enrollment, and advises them on the educational options available at Gnomon. Rey worked as a graphic designer and graduated from the Savannah College of Art and Design with a B.F.A. in Sequential Art.
As Admissions Advisor, Xander provides support to prospective students as they develop their artistic skill - set and pursue their goals in the entertainment industry. His previous experience in video game development, game journalism, and elementary education, as well as his continuous efforts in freelance illustration and writing, affords him a holistic capacity that uniquely supports students. Xander graduated from the University of California, San Diego , with a double major in Interdisciplinary Computing & the Arts , and Communication
As Admissions Coordinator, George maintains internal efficiency reports, provides support for applicants during their admissions process, and processes incoming applications to ensure the integrity of the database. With over ten years of experience in the information technology field, George has lent his expertise to studios such as Zindagi Games and Blizzard Entertainment. After five years in the U.S. Navy, George earned both an Associates and Bachelor of Science with a focus on digital game art and development from Full Sail University.
As Senior Editor and Creative Content Manager, Lynette oversees Gnomon’s marketing efforts, working closely with industry artists, studios, and alumni to create a variety of content for the school’s online presence. Lynette is responsible for producing Gnomon’s free community events and gallery shows. Additionally, Lynette oversees Gnomon’s advertising and public relations, engaging with local and international media. She has worked as an editor, content creator, publisher, and manager in the industry since 2006. Lynette holds a Bachelor of Arts in Fine Art from Arts University Bournemouth.
As the Event Coordinator, Courtney is responsible for providing support to the marketing team through the coordination of Gnomon’s marketing and student events. Additionally, Courtney also updates Gnomon’s social media channels and provides general assistance to the marketing team. Courtney, a professional illustrator, holds a Bachelor’s Degree in Fashion Design from Drexel University as well as a certificate from Gnomon.
As Gnomon's Art Director, Danielle oversees the visual design for Gnomon's print and web advertising as well as the maintenance of the school's website. A professional graphic designer, Danielle is responsible for Gnomon’s visual profile online and in print media. She studied art and graphic design at the University of Nevada Las Vegas, where she received her Bachelor of Arts in Studio Art with an emphasis in Graphic Design.
As Designer, Garrett assists in the visual design for Gnomon’s print and web advertising, as well as the maintenance of the school’s website. Garrett is an accomplished logo and poster designer who attended Southern Oregon University to pursue a degree in Fine Art with an emphasis in Digital Art.
As Office Manager, Mariedith oversees the day-to-day operations of Gnomon’s lobby and reception area. A native Angeleno, Mariedith has several years of experience in education administration. Mariedith earned both her Bachelor’s and Master’s degrees in African American Studies from UCLA.
As Receptionist, Michelle serves visitors by greeting, welcoming, and directing them appropriately, to ensure everyone’s experience at Gnomon is both positive and informational. A singer/songwriter, Michelle had several years of experience in customer service and administrative coordination prior to joining Gnomon’s team.
As Director of Financial Aid, Chris Freeman brings 15 years’ experience in both federal and state financial aid as well as two years as a Compliance Auditor, reviewing policies and procedures for over 40 schools around the country. Chris has an extensive background in the entertainment business, gleaned from both his educational pursuits as well as his lifelong practice as a musician. Chris graduated Magna Cum Laude from Columbia College-Hollywood, with a Bachelor’s Degree in Film/TV editing.
As Gnomon’s Bursar, Mark works closely with the controllers and Records Office to refine Gnomon's billing procedures, oversee the student store, and contribute to the maintenance of the financial side of student billing. He worked as an Accounting Assistant and Accounts Coordinator at various businesses for seven years before arriving at Gnomon. Mark holds a Bachelor of Art in computing in the arts from University of California, San Diego.
As Bursar’s Assistant/Store Manager, Amanda keeps Gnomon’s student store running smoothly and assists the Bursar with registration and billing procedures. Amanda supported multiple departments including admissions, outreach, and event coordination before joining the Gnomon staff full time. In 2008, Amanda earned a Bachelor of Fine Art in Animation from Savannah College of Art and Design in Georgia.
As Gnomon’s Director of Placement and Alumni Relations, Shannon is responsible for the cultivation and expansion of Gnomon’s industry and alumni network, and works closely with employers to facilitate employment for Gnomon graduates and alumni. Additionally, Shannon serves as an advisor to students, and lends her industry experience to a variety of student service activities in support of Gnomon’s Mission. With 15 years of experience in the entertainment industry, including a decade as a visual effects artist on over 30 feature films, Shannon is an experienced team leader, having supervised departments at multiple companies. She holds a Bachelor of Arts in Mass Communications from the University of Denver.
As Associate Director of Placement and Alumni Relations, Den works very closely with studios, art directors and hiring managers to facilitate employment for Gnomon’s alumni. He's also responsible for the cultivation and expansion of Gnomon’s industry and alumni network. As a professionally credited CG Artist for games and film, Den’s list of industry contacts spans over 18 years. He has recruited and managed large Outsource development teams and individual contributors both domestically and internationally, and has negotiated high level contracts in interactive entertainment. He holds a Bachelor of Arts from East Central University and has taken courses in 3D modeling, lighting, and animation for credit toward a graduate degree.
As Gnomon’s Alumni Relations Coordinator, Quintin is responsible for implementing alumni and faculty outreach and engagement activities. He also provides administrative and database related support to the Placement and Alumni Relations Department. He has over 4 years of experience working as a concept artist in the film, television, and video game industries. Quintin holds a Bachelor of Art in Interdisciplinary Arts from Columbia College, Chicago.
As Gnomon’s Registrar, Paulli is responsible for all aspects of student registration, actively maintaining student records, and assisting with quarterly scheduling of classes. As Gnomon’s Principal Designated School Official (PDSO), she serves as the primary point of contact for all international students, certifying compliance with Homeland Security mandates. Paulli works directly with both staff and students to ensure that all registration procedures run efficiently, while simultaneously providing skilled support to Gnomon’s students. She has been with Gnomon since 2010 and has a comprehensive understanding of administrative pipelines, as well as the processes imbedded in student enrollment.
As Assistant Registrar, Tom works directly with Registrar on quarterly registration and scheduling of classes. He also works closely with other departments, ensuring the integrity of Gnomon’s student database records. With an extensive IT background and several years’ experience as Gnomon’s Learning Resource Coordinator and Systems Engineer, he offers his expertise in areas such as distance education and general database maintenance. Tom has been with Gnomon since 2008 and is a graduate of Gnomon’s vocational program.
As Manager of Student and Campus Affairs, Pam is responsible for the oversight of student support services, including the coordination and implementation of the school’s Title IX and ADA, Section 504 compliance efforts. Pam serves as a formal and informal point person for non-academic conduct cases and student complaints, collaborates on school policy changes and implementation, and coordinates student and staff training programs. Pam earned her Bachelor of Arts degree in Verbal and Non-Verbal Behavioral Communication from the University of Hawaii.
As Gnomon’s counselor, Dr. Jason provides individual counseling and support services for the student population. He utilizes a collaborative environment to educate students on how to adopt healthy lifestyle and coping skills, providing students with the tools and motivation necessary to accomplish their educational and professional goals. Dr. Jason draws from various psychological approaches and uses a combination of cognitive-behavioral and humanistic therapies to approach treatment issues. Dr. Jason holds a doctorate in Psychology and is licensed by the Board of Behavioral Sciences as a Marriage and Family Therapist. He also maintains a private practice in Pasadena, CA.
As Chief Technology Officer, Eric is responsible for the strategic design and management of Gnomon’s technology infrastructure, support, and standards. His responsibilities as Director of Distance Education are focused on the oversight of curricula, academic practices, and technology development within Gnomon’s distance education model. Eric’s years of experience in the information technology field, both in the corporate and entertainment arenas, combined with his artistic background and industry experience, ensures that Gnomon’s distance education model and the technology division remain innovative and aligned with Gnomon’s Mission. Eric earned an Associate of Arts degree in Fine Art from Diablo Valley College and holds a certificate from Gnomon.
As Director of Library and Learning Resources, Lucy’s objective is to develop library services and resources that respond to the information and research needs of Gnomon’s students, faculty and education staff. Lucy is committed to supporting Gnomon faculty in the classroom, as well as each student working to achieve their educational, professional, and personal goals. Before joining Gnomon, Lucy was an Education Services Librarian for a private design college in Los Angeles. Her experience working with student communities pursuing careers in art and design has ensured a keen understanding of the unique information needs of Gnomon’s student community. Lucy earned her MA in Library and Information Science in 2007.
As the Director of Systems Administration, Anthony is responsible for overseeing the administration, maintenance, and support of Gnomon’s network, hardware, software, and IT infrastructure. A former software engineer, Anthony has over ten years of experience with electronics, programming, and engineering and has applied this knowledge to become a valuable member and contributor to Gnomon’s success. He holds a Bachelor of Science in Materials Science and Engineering from the University of California, Los Angeles.
As the Systems Administrator, Michael is an integral part of Gnomon's IT Department, effectively working alongside the Systems Engineers team to support Gnomon’s hardware, software, network, and IT infrastructure, while also assisting staff members by troubleshooting and improving IT-related issues. He brings over five years of IT experience working in mid-size consulting companies and educational institutions. Michael graduated from Suffolk University in Boston, Massachusetts with a Baccalaureate in Information Systems Operations Management.
John’s responsibilities as Supervising System Engineer include the maintenance of student attendance records, delivery of instructional materials, and troubleshooting instructor or student software and hardware concerns. His years of experience in technology, both in academia and entertainment, ensures both students and instructors alike are well-served. John earned a Bachelor of Art in Art from California State Los Angeles before completing Gnomon’s certificate program in 2008.
Charley’s responsibilities as System Engineer include the maintenance of student attendance records, delivery of instructional materials, and troubleshooting instructor or student software and hardware concerns. He has over a decade of experience building computers and troubleshooting hardware, as well as a creative background, including extensive skills with image compositing. After completing a Bachelor of Art in Fine Art and Computer Science from Washington State University, Charley continued his education at Gnomon, earning a certificate in 2005.
Mark’s responsibilities as System Engineer include the maintenance of student attendance records, delivery of instructional materials, and troubleshooting instructor or student software and hardware concerns, while dedicating himself to staying abreast of new technologies and understanding the student experience. Mark graduated from Westwood College in 2012 with a Baccalaureate in Game Art and Design.
Iordanis’s duties as Systems Engineer include the maintenance of student attendance records, delivery of instructional materials, troubleshooting instructor or student software and hardware issues, and supporting the multiple Learning Resources available to students and faculty. Iordanis joined Gnomon campus after working for five years in the entertainment industry as a 3D Artist. After completing a Bachelor of Art from the School of Fine Arts at the Aristotle University of Thessaloniki, Iordanis continued his education at the University of Bradford, UK, and completed his Master of Arts in 3D Computer Animation.
As a System Engineer, Ryan is responsible for the maintenance of student attendance records, lending educational materials and equipment via the Learning Resource Center, maintaining campus computer functionality, delivering faculty instructional materials, and troubleshooting faculty and student IT concerns. Ryan came to Gnomon after a decade of entertainment industry experience working in illustration and as a freelance character artist and storyboard editor for film, television, and 3D printing. An alumnus of the University of Utah, Ryan focused his studies in drawing and painting.
As Facilities Coordinator, Phil ensures the quality, upkeep, and integrity of the campus and its facilities. He works directly with property management to coordinate building maintenance, and corresponds with the various internal departments to organize the logistical implementation of student and community events. Phil graduated from Westwood College in 2012 with a Bachelor’s degree in Game Art and Design.
Daniele serves as the general manager of the Gnomon Workshop, a sister company to Gnomon, where he oversees the creation of distance education programming related to special effects. Prior to moving to Los Angeles, Daniele worked in network administration and web development in Milan for over a decade before graduating from Gnomon's Digital Production for Entertainment program.
As a Producer, Jason plays a pivotal role in the planning and production of the Gnomon Workshop content, sourcing new artists to create professional and high-quality training from concept to completion while ensuring the smooth-running of all operations. Prior to joining the Gnomon Workshop, Jason attended Gnomon from 2007-2009 and has worked in the industry as a Compositor and VFX Artist.
Fausto De Martini started his career freelancing for advertising companies in Brazil. After posting his “Marine” character on CGChannel and CGTalk, Fausto was hired by Blizzard Entertainment to be a cinematic modeler. With eight years of experience working at Blizzard producing world-famous cinematics for games such as World of Warcraft, Starcraft 2 and Diablo 3, Fausto left to pursue his dream as a freelance concept designer and illustrator. He has since worked on blockbuster projects such as Star Wars: The Force Awakens, Avatar 2, and Transformers: Age of Extinction.
Jack Fulmer has amassed an impressive list of credits and awards, including an Academy Award for his team’s work on Big Hero 6. As a look development supervisor, he has helped to shepherd such films such as Moana, Red Dawn, and Percy Jackson: Sea of Monsters, as well as lighting The Golden Compass (Academy Award for Best Achievement in Visual Effects) and The Chronicles of Narnia: The Lion, the Witch and the Wardrobe. His broadcast credits include CSI, Buffy the Vampire Slayer, Smallville, Angel, and The Dead Zone. Jack is a graduate of UCLA and Gnomon.
Jonathan Berube is a VFX concept designer at Lightstorm Pictures, responsible for illustrating and designing shots for the Avatar sequels. After working on feature films at Hybride Technologies in Montreal, Jonathan joined Blizzard Entertainment’s cinematic team, where he assembled and founded the Matte Painting Department. His work includes the original World of Warcraft cinematic, World of Warcraft: The Burning Crusade, World of Warcraft: Wrath of the Lich King, StarCraft: Ghost, and Diablo II. Jonathan started his creative path with a degree in classical animation filmmaking from Sheridan College in Ontario and a certificate in computer animation from Cyclone Art and Technologies in Quebec.
Neville Page studied product and entertainment design at the Art Center College of Design. He is known for his creature design, sculpting, and conceptual design work in feature films such as Cloverfield, Avatar, Star Trek, Minority Report, The Chronicles of Narnia: The Lion, the Witch and the Wardrobe,Prometheus, Planet of the Apes, and Noah, as well as his experience as a judge on the SyFy television series Face Off. Past clients include Universal Studios, Warner Bros., 20th Century Fox, Mattel, and BMW. Neville has also taught at the Art Center College of Design’s Pasadena and Switzerland campuses, Otis College of Art and Design, and at Gnomon.
Robert Nederhorst began his career at Digital Domain, where he worked on feature films such as The Day After Tomorrow, Star Trek: Nemesis, Vanilla Sky, and X-Men. He later served as a VFX supervisor at Sway Studios. After leaving Sway, Robert helped open the doors at Speedshape LA, a sister office for the Detroit-based automotive visualization company. In January 2009, he moved to the Santa Monica offices of Reel FX as VFX supervisor. While there, he brought new rendering technology and some additional pipeline improvements to the already successful enterprise. Currently, he is working with Zero VFX on feature films, his credits including Ghostbusters and The Magnificent Seven.
Tom Bruno, Jr. is a Los Angeles-based senior rough layout artist, character animator, and previsualization artist with over a decade of experience working on large-budget studio tent-pole visual effects films, as well as computer-animated features. In 2012, he also made his debut as a cinematographer for Finding My Obama. Tom’s VFX film credits include Transformers: Dark of the Moon, X-Men: First Class, and TRON: Legacy for Digital Domain, and Alice Through the Looking Glass, Hotel Transylvania, and The Amazing Spider-Man 2 for Sony Pictures Imageworks.
Cecil Kim has been working as a concept artist in the entertainment industry for over 15 years. He received his BFA from Art Center College of Design. In 2000, Cecil joined Sony Santa Monica, where he worked on several hit games including the God of War series, moving up to become a visual development lead on God of War 3. In addition to creative work, he also teaches at the Art Center College of Design and Otis College of Art and Design. In early 2010, Cecil was awarded the British Academy of Film and Television Arts’ Artistic Achievement Award. Cecil founded Section Studios with Justin Yun, where they develop their own IP projects.
Neil Huxley signed onto the Mothership roster in January 2012 after joining its sister company, Digital Domain, as a creative director for commercials a year earlier. Having worked for many years as a designer and art director on productions including Ender’s Game, Avatar, and Watchmen, Neil applied his creative sensibilities to trailers and spots for Digital Domain/Mothership, including the AICP-recognized trailer for Transformers: Fall of Cybertron that launched the game at the Video Game Awards, the E3 launch trailer for Ghost Recon: Future Soldier, television spots for The Darkness II and NBA 2K13, and a show open for the Fox TV debut Ultimate Fighting Championship.
Ross Blocher currently serves as Training Project Manager for Walt Disney Animation Studios, where he and his team are responsible for providing a variety of training content, ranging from guest speakers and subject matter experts to software trainers and online resources. Recent projects include Moana, Zootopia, and Frozen. Ross schedules training sessions for Disney Animation Studio employees, as well as ensuring the availability of the collection of recorded materials. Before moving into his current position, Ross worked as a compositor and technical director on various films, including The Simpsons Movie, The Princess and the Frog, and Winnie the Pooh. Ross is a graduate of Woodbury University, where he earned a BFA in Animation in 2004.
Beth Loheed has been teaching at the secondary level since 1996, currently at Pilgrim School in Los Angeles. During her career, she has designed a variety of curricula and assessment plans, and has contributed to the English/language arts lesson plan for the Los Angeles Unified School District. She also has substantial experience designing and delivering professional development for faculty and administration, and has contributed her efforts to a variety of organizations that emphasize equality and fairness in education. Beth was educated at the University of Arizona and the University of California, Santa Barbara, receiving a secondary teaching credential, an educational administration credential, and a Masters of Education.
Over the last 12 years, Kirk Shintani has worked on hundreds of commercials for clients such as Nike, Lexus, and Coca Cola, and numerous title sequences including the award-winning opener for Game of Thrones. Kirk is currently Head of 3D at A52, a boutique visual effects studio, and finds efficiencies through new technologies and innovative pipelines, working with multiple artists to maintain a collaborative and supportive environment. Kirk earned a bachelor’s degree in Psychology from the University of California, Los Angeles, prior to completing Gnomon’s Generalist program in 2004.
Adam Rose is a writer and educator teaching English and Creative Writing at Harvard Westlake Middle School. His work has been published in literary magazines such as The Milo Review, Storychord, The Casserole, Four Ties Literary Review, and Gravel Literary Magazine. Action Lab Entertainment published Playground, his all-ages comic book series, in the fall of 2016. Adam earned a Masters in Creative Writing and Literature from Claremont University in 2010.
Michael Lane currently oversees the MFA Program in Writing for Screen and Television at the USC School of Cinematic Arts, where he also advises students enrolled in the school's Minors in Comedy and Screenwriting. Following stints as a development executive and a literary manager, he produced the award-winning feature documentary Rock Paper Scissors: A Geek Tragedy about the World Championships of the children's game Rock Paper Scissors. Prior to studying film, Michael's focus was outdoor and environmental education.