Alex is the Founder and President of the Gnomon. After attending the Art Center College of Design and the University of Pennsylvania, Alex worked as an Applications Engineer for Alias|Wavefront. Alex has since dedicated the last 20 years to educating students and professional artists around the world. He has been published in industry magazines, websites, and books, in addition to teaching classes at several major trade conferences as well as on the Gnomon campus.
Alex continues to work on personal and professional projects, including creating over 30 instructional DVDs. He has also worked on blockbuster films such as Avatar, Star Trek, Green Lantern, Super 8, and Prometheus as a creature development artist.
Darrin has worked as the Chief Administrative Officer of Gnomon since 1997. He is an alumnus of the Art Center College of Design, where he studied transportation and industrial design. After graduating with a Bachelor of Science in Product Design, Darrin was employed as an applications engineer for Alias|Wavefront, where he received numerous awards, including Outstanding Technical Support.
Darrin began his teaching career at the Art Center College of Design while simultaneously working as an independent artist and consultant with entertainment companies such as Warner Bros., Honda, Sega, and MCA/Universal.
Patricia comes to Gnomon with over 15 years of secondary and postsecondary educational experience. She holds a Bachelor of Art in English Literature and a secondary teaching credential from California State University, Los Angeles, and a Cross-Cultural Language and Academic Development (CLAD) certificate from the University of San Diego. She previously taught Communication at the Art Center College of Design and Language Arts at Eagle Rock High School in Los Angeles.
As School Director, Patricia ensures the school is functioning efficiently, is aligned with Gnomon’s Mission, and in accordance with state and accrediting standards. Her expansive background in accreditation, curriculum development, program planning, and classroom instruction has continually enhanced Gnomon's pedagogical philosophies and provided structure and organization to the school.
As Director of Education: BFA, Andrea focuses on the oversight, expansion, supervision, compliance, and educational administration of Gnomon’s baccalaureate program. Working collaboratively with faculty and staff on curriculum development, educational effectiveness, assessment, and administrative improvement, Andrea employs a variety of best practices to create an academic and creative environment conducive to all scholarly pursuits, while continuing to support students within Gnomon’s mission.
Andrea has been teaching at Gnomon since 2008. She is a graduate, with honors, of both the Art Center College of Design and Wellesley College, where she earned bachelors’ degrees in Illustration and Entertainment, and Studio Art/Art History, respectively. Andrea received her MFA in Creative Writing from the University of Southern Maine in 2015.
As the Director of Education: Vocational, Max is responsible for the development of internal training processes and procedures in support of initiatives affecting the Education Department, as well as mentoring students in all emphases of study. He also identifies and procures top industry professionals as qualified instructors for Gnomon, based on his multiple years of professional industry experience.
Max has been teaching at Gnomon since 2010. His background ensures that the high standards of Gnomon’s curricula and instruction are upheld via the identification and implementation of new technologies. Max is a graduate of Gnomon’s vocational program and studied at Ivy Tech and Indiana University-Purdue University, Indianapolis.
As Education Lead, Anton is responsible for developing curriculum for Gnomon’s games courses. Anton integrates VR and game engine software, tools, and techniques into existing and projected courses. He encourages students to expand their specific area of games study to a broader context through exposure to successful industry professionals. Anton also provides mentorship to students and works with faculty to foster communication across all programs. He has an extensive background as a Maya artist and instructor, with clientele including Sony, Disney, and Mattel. He holds a bachelor’s degree in Studio Art from Humboldt State.
As Education Lead, Robby is responsible for developing curriculum for Gnomon’s visual effects courses. Robby integrates cutting-edge software, tools, and techniques into existing and projected courses. He provides mentorship to students and works with faculty to foster communication across all programs. Robby is a Senior 3D generalist and skilled compositing artist who has worked in production at various visual effects studios in Los Angeles. He holds a bachelor’s degree in Visual Effects and Motion Graphics from the Art Institute of Pittsburgh.
As Gnomon’s Director of Enrollment Management, Brian provides leadership, management, strategic direction, and administrative oversight for the development and implementation of student recruitment functions consistent with the school’s mission and strategic plan. Brian began his career in education administration at Gnomon in 2005. He holds a Baccalaureate in Business Management from Western Governors University. Brian collaborates daily with departmental leadership in the areas of admissions, recruitment, and marketing communications to ensure attracting and enrolling the most qualified students possible.
As Director of Admissions, Hannah specializes in working with students to help them identify and pursue pathways to further their education and, ultimately, their career goals. She is a practicing illustrator and graphic designer, showing in galleries across California and working with a wide range of clients on a variety of freelance projects, from developing characters and logos to textiles and products. Hannah graduated from Laguna College of Art + Design in 2010 with a Bachelor of Art in Illustration.
As Admissions Coordinator, George maintains internal efficiency reports, provides support for applicants during their admissions process, and processes incoming applications to ensure the integrity of the database. With over ten years of experience in the information technology field, George has lent his expertise to studios such as Zindagi Games and Blizzard Entertainment. After five years in the U.S. Navy, George earned both an Associates and Bachelor of Science with a focus on digital game art and development from Full Sail University.
As Admissions Recruiter, Rey travels to high schools, community colleges, and trade shows to educate prospective students about Gnomon’s academic options and provide information about careers in the entertainment industry. Rey works closely with qualified students, helps them through the process of enrollment, and advises them on the educational options available at Gnomon. Rey worked as a graphic designer and graduated from the Savannah College of Art and Design with a B.F.A. in Sequential Art.
As Admissions Advisor, Xander provides support to prospective students as they develop their artistic skill - set and pursue their goals in the entertainment industry. His previous experience in video game development, game journalism, and elementary education, as well as his continuous efforts in freelance illustration and writing, affords him a holistic capacity that uniquely supports students. Xander graduated from the University of California, San Diego , with a double major in Interdisciplinary Computing & the Arts , and Communication
As Creative Director, Trevor is responsible for the development of the school’s marketing and messaging strategies in alignment with the school’s mission and vision. He comes to Gnomon with over 35 years of experience as a designer, creative director, and branding strategist, having worked with a diverse range of clients within the entertainment industry including Disney, Sony Pictures, HBO, ABC, and many more. Trevor provides direction to the school’s Design and Marketing departments to deliver strategic creative that defines the school’s visual identity.
As Designer, Garrett is responsible for the visual design for Gnomon’s print and web advertising, maintenance of the school’s website, and coordinating with other departments to facilitate day to day design needs. Garrett is an accomplished logo, motion graphics, and poster designer, having worked with clients such as Comedy Central, HBO, Funny or Die and Goldenvoice. He attended Southern Oregon University to pursue a degree in Fine Art with an emphasis in Digital Art.
As Senior Editor and Creative Content Manager, Lynette oversees Gnomon’s marketing efforts, working closely with industry artists, studios, and alumni to create a variety of content for the school’s online presence. Lynette is responsible for producing Gnomon’s free community events and gallery shows. Additionally, Lynette oversees Gnomon’s advertising and public relations, engaging with local and international media. She has worked as an editor, content creator, publisher, and manager in the industry since 2006. Lynette holds a Bachelor of Arts in Fine Art from Arts University Bournemouth.
As Gnomon’s Director of Placement and Alumni Relations, Shannon is responsible for the cultivation and expansion of Gnomon’s industry and alumni network, and works closely with employers to facilitate employment for Gnomon graduates and alumni. Additionally, Shannon serves as an advisor to students, and lends her industry experience to a variety of student service activities in support of Gnomon’s Mission. With 15 years of experience in the entertainment industry, including a decade as a visual effects artist on over 30 feature films, Shannon is an experienced team leader, having supervised departments at multiple companies. She holds a Bachelor of Arts in Mass Communications from the University of Denver.
As Associate Director of Placement and Alumni Relations, Den works very closely with studios, art directors and hiring managers to facilitate employment for Gnomon’s alumni. He's also responsible for the cultivation and expansion of Gnomon’s industry and alumni network. As a professionally credited CG Artist for games and film, Den’s list of industry contacts spans over 18 years. He has recruited and managed large Outsource development teams and individual contributors both domestically and internationally, and has negotiated high level contracts in interactive entertainment. He holds a Bachelor of Arts from East Central University and has taken courses in 3D modeling, lighting, and animation for credit toward a graduate degree.
As Gnomon’s Alumni Relations Coordinator, Quintin is responsible for implementing alumni and faculty outreach and engagement activities. He also provides administrative and database related support to the Placement and Alumni Relations Department. He has over 4 years of experience working as a concept artist in the film, television, and video game industries. Quintin holds a Bachelor of Art in Interdisciplinary Arts from Columbia College, Chicago.
As Director of Operations, Karen Criswell focuses her efforts on the oversight of the daily business operations for Gnomon by managing a wide range of duties that contribute to the School’s success and mission. Employed 17 years at Dreamworks Studios (now Amblin Partners), and over a decade as Vice-President of Operations, Karen brings to this role a thorough knowledge of various company processes and procedures that support a proactive approach to maintaining effective operations, sustainable business practices, and holistically supported staff.
Karen graduated with a Bachelor of Arts in Speech Communications/Theatre from Northeastern State University in Tahlequah, Oklahoma. Karen’s combined knowledge of business operations and the entertainment industry, assist her in creating a collaborative, ethical and efficient environment on Gnomon’s campus.
Rashida (Rae) Randolph joins Gnomon after working for several years as a Human Resources generalist, recruiter, and manager. As the Human Resources Administrator, her responsibilities range from onboarding new employees to assisting with maintaining accreditation standards. She has over twenty years of project management and HR experience at major corporations and in both early and post-secondary education. As the leader of the Human Resources team, Rae is committed to upholding Gnomon’s Mission with integrity and care for the staff and faculty. She is a graduate of the University of Phoenix where she earned her BS in Management, and holds a Master’s degree in Management and Leadership from Pepperdine University.
As Gnomon’s Bursar, Mark works closely with the controllers and Records Office to refine Gnomon's billing procedures, oversee the student store, and contribute to the maintenance of the financial side of student billing. He worked as an Accounting Assistant and Accounts Coordinator at various businesses for seven years before arriving at Gnomon. Mark holds a Bachelor of Art in computing in the arts from University of California, San Diego.
As Bursar’s Assistant/Store Manager, Amanda keeps Gnomon’s student store running smoothly and assists the Bursar with registration and billing procedures. Amanda supported multiple departments including admissions, outreach, and event coordination before joining the Gnomon staff full time. In 2008, Amanda earned a Bachelor of Fine Art in Animation from Savannah College of Art and Design in Georgia.
As the Education Operations Manager, Misty aids the Education Department as a whole in coordinating and supporting instructors, students, and staff, while overseeing the Teacher’s Assistant pipeline and maintaining Gnomon’s high accreditation standards. Misty has been working in an administrative capacity for Gnomon since 2010. She holds a Bachelor’s degree in Cultural Anthropology from the University of California, Santa Barbara.
Imia is responsible for a multitude of tasks in the oversight and functioning of the Education Office inclusive of providing efficient and professional administrative support to the Education Operations Manager. Imia has several years’ experience in the education field supporting Pepperdine University as a Theatre Representative and Data Analyst. A recent graduate of Pepperdine University, Imia earned her bachelor’s degree in Theater & Media Production in 2017.
As Facilities Coordinator, Phil ensures the quality, upkeep, and integrity of the campus and its facilities. He works directly with property management to coordinate building maintenance, and corresponds with the various internal departments to organize the logistical implementation of student and community events. Phil graduated from Westwood College in 2012 with a Bachelor’s degree in Game Art and Design.
As Director of Financial Aid, Chris Freeman brings 15 years’ experience in both federal and state financial aid as well as two years as a Compliance Auditor, reviewing policies and procedures for over 40 schools around the country. Chris has an extensive background in the entertainment business, gleaned from both his educational pursuits as well as his lifelong practice as a musician. Chris graduated Magna Cum Laude from Columbia College-Hollywood, with a Bachelor’s Degree in Film/TV editing.
Haley is responsible for providing general office support with a variety of clerical activities and related tasks. She is responsible for answering incoming calls, directing calls to appropriate School offices, organizing the flow of correspondence, and ensuring that all visitors are welcomed and directed efficiently. Haley earned her BFA in Theater Performance from the University of Colorado, Boulder.
Elizabeth Hernandez will assist the front office team with overall phone coverage, customer service, procurement and providing general administrative support to the operations/admissions team. Elizabeth has several years’ experience in the education field supporting the Dean’s office at Cal Poly Pomona as an Office Assistant and the Upward Bound program supporting students and Administrators. She will earn her Bachelor’s degree from Cal Poly Pomona in Political Science in 2018.
As Gnomon’s Registrar, Paulli is responsible for all aspects of student registration, actively maintaining student records, and assisting with quarterly scheduling of classes. As Gnomon’s Principal Designated School Official (PDSO), she serves as the primary point of contact for all international students, certifying compliance with Homeland Security mandates. Paulli works directly with both staff and students to ensure that all registration procedures run efficiently, while simultaneously providing skilled support to Gnomon’s students. She has been with Gnomon since 2010 and has a comprehensive understanding of administrative pipelines, as well as the processes imbedded in student enrollment.
As Assistant Registrar, Tom works directly with Registrar on quarterly registration and scheduling of classes. He also works closely with other departments, ensuring the integrity of Gnomon’s student database records. With an extensive IT background and several years’ experience as Gnomon’s Learning Resource Coordinator and Systems Engineer, he offers his expertise in areas such as distance education and general database maintenance. Tom has been with Gnomon since 2008 and is a graduate of Gnomon’s vocational program.
As Gnomon’s counselor, Dr. Jason provides individual counseling and support services for the student population. He utilizes a collaborative environment to educate students on how to adopt healthy lifestyle and coping skills, providing students with the tools and motivation necessary to accomplish their educational and professional goals. Dr. Jason draws from various psychological approaches and uses a combination of cognitive-behavioral and humanistic therapies to approach treatment issues. Dr. Jason holds a doctorate in Psychology and is licensed by the Board of Behavioral Sciences as a Marriage and Family Therapist. He also maintains a private practice in Pasadena, CA.
As Chief Technology Officer, Eric is responsible for the strategic design and management of Gnomon’s technology infrastructure, support, and standards. His responsibilities as Director of Distance Education are focused on the oversight of curricula, academic practices, and technology development within Gnomon’s distance education model. Eric’s years of experience in the information technology field, both in the corporate and entertainment arenas, combined with his artistic background and industry experience, ensures that Gnomon’s distance education model and the technology division remain innovative and aligned with Gnomon’s Mission. Eric earned an Associate of Arts degree in Fine Art from Diablo Valley College and holds a certificate from Gnomon.
As Director of Library and Learning Resources, Lucy’s objective is to develop library services and resources that respond to the information and research needs of Gnomon’s students, faculty and education staff. Lucy is committed to supporting Gnomon faculty in the classroom, as well as each student working to achieve their educational, professional, and personal goals. Before joining Gnomon, Lucy was an Education Services Librarian for a private design college in Los Angeles. Her experience working with student communities pursuing careers in art and design has ensured a keen understanding of the unique information needs of Gnomon’s student community. Lucy earned her MA in Library and Information Science in 2007.
As the Director of Systems Administration, Anthony is responsible for overseeing the administration, maintenance, and support of Gnomon’s network, hardware, software, and IT infrastructure. A former software engineer, Anthony has over ten years of experience with electronics, programming, and engineering and has applied this knowledge to become a valuable member and contributor to Gnomon’s success. He holds a Bachelor of Science in Materials Science and Engineering from the University of California, Los Angeles.
John’s responsibilities as Supervising System Engineer include the maintenance of student attendance records, delivery of instructional materials, and troubleshooting instructor or student software and hardware concerns. His years of experience in technology, both in academia and entertainment, ensures both students and instructors alike are well-served. John earned a Bachelor of Art in Art from California State Los Angeles before completing Gnomon’s certificate program in 2008.
Charley’s responsibilities as System Engineer include the maintenance of student attendance records, delivery of instructional materials, and troubleshooting instructor or student software and hardware concerns. He has over a decade of experience building computers and troubleshooting hardware, as well as a creative background, including extensive skills with image compositing. After completing a Bachelor of Art in Fine Art and Computer Science from Washington State University, Charley continued his education at Gnomon, earning a certificate in 2005.
Mark’s responsibilities as System Engineer include the maintenance of student attendance records, delivery of instructional materials, and troubleshooting instructor or student software and hardware concerns, while dedicating himself to staying abreast of new technologies and understanding the student experience. Mark graduated from Westwood College in 2012 with a Baccalaureate in Game Art and Design.
Iordanis’s duties as Systems Engineer include the maintenance of student attendance records, delivery of instructional materials, troubleshooting instructor or student software and hardware issues, and supporting the multiple Learning Resources available to students and faculty. Iordanis joined Gnomon campus after working for five years in the entertainment industry as a 3D Artist. After completing a Bachelor of Art from the School of Fine Arts at the Aristotle University of Thessaloniki, Iordanis continued his education at the University of Bradford, UK, and completed his Master of Arts in 3D Computer Animation.
As a System Engineer, Ryan is responsible for the maintenance of student attendance records, lending educational materials and equipment via the Learning Resource Center, maintaining campus computer functionality, delivering faculty instructional materials, and troubleshooting faculty and student IT concerns. Ryan came to Gnomon after a decade of entertainment industry experience working in illustration and as a freelance character artist and storyboard editor for film, television, and 3D printing. An alumnus of the University of Utah, Ryan focused his studies in drawing and painting.
Fausto De Martini started his career freelancing for advertisement companies in Brazil. After posting a character, “Marine,” on CGChannel and CGTalk, Fausto was hired by Blizzard Entertainment to be a cinematic modeler and moved to the United States. With eight years of experience working at Blizzard and being part of the production of world famous cinematics for games such as World of Warcraft, Starcraft 2 and Diablo 3, Fausto left to pursue his dream of working in art departments as a freelance concept designer and illustrator. He has since worked on the 2014 remake of Robocop, Transformers: Age of Extinction and other projects.
Jack Fulmer has amassed an impressive list of credits and awards, including an Academy Award for his team’s work on Big Hero 6. He’s worked on films such as Frozen Fever (short film), The Golden Compass (Academy Award for Best Achievement in Visual Effects); Percy Jackson: Sea of Monsters; Red Dawn; Hop; Alvin and the Chipmunks: Chipwrecked; Night at the Museum; The Chronicles of Narnia: The Lion, the Witch and the Wardrobe; Elektra; Garfield; Garfield: A Tail of Two Kitties and Scooby Doo 2: Monsters Unleashed. His broadcast credits include CSI, CSI: Miami, Crossing Jordan, Buffy the Vampire Slayer, Smallville, Angel and The Dead Zone. He also has done commercial work for Cox Broadcasting. Jack is a graduate of UCLA and Gnomon.
Jonathan Berube is a Senior VFX Concept Designer at Lightstorm Entertainment, currently working on the Avatar sequels. Previously he worked as a VFX Art Director in Blizzard’s cinematics division. His work includes the original World of Warcraft cinematic, World of Warcraft: The Burning Crusade, World of Warcraft: Wrath of the Lich King, StarCraft: Ghost, Diablo III and Spy Kids 2: The Island of Lost Dreams.
Born in Quebec, Jonathan started his creative path with a degree in classical animation filmmaking from Sheridan College in Ontario and a certificate in computer animation from Cyclone Art and Technologies in Quebec. After working on feature films at Hybride Technologies in Montreal, Jonathan joined Blizzard’s cinematic team where he assembled and founded the Matte Painting Department, which he continues to supervise.
Neville Page was educated at the Art Center College of Design in Pasadena California. Although his major was product design, he gravitated towards entertainment. With the combination of his education and personal interest, Neville has become involved with a variety of projects from creature design and sculpture to conceptual design and engineering. He is known for his feature film work, including Cloverfield; Avatar; Star Trek; Minority Report; The Chronicles of Narnia: The Lion, the Witch and the Wardrobe; Prometheus; Planet of the Apes and Noah. Past clients have included Universal Studios, Warner Bros., 20th Century Fox, Mattel and BMW. Neville has also taught at the Art Center College of Design (in Pasadena and Switzerland), Otis College, Gnomon, corporate workshops, and is developing his own line of educational art products.
Robert began his career in 1998 at Digital Domain, where he worked on feature films such as Stealth, The Day After Tomorrow, Daredevil, Star Trek: Nemesis, Vanilla Sky, Spy Kids and X-Men, as well as dozens of commercials. He later served as a visual effects supervisor at Sway Studios. After leaving Sway, Nederhorst helped open the doors at Speedshape LA, a sister office for the Detroit-based automotive visualization company. In January 2009, Robert moved to the Santa Monica offices of Reel FX as VFX supervisor. While there, he brought new rendering technology and some additional pipeline improvements to the already successful enterprise. Currently he is working with Zero VFX on various feature film projects.
Tom Bruno, Jr. is a Los Angeles-based senior rough layout artist, character animator and previsualization artist with more than 12 years of experience working on large-budget studio tent-pole visual effects films as well as computer-animated features. In 2012, he also made his debut as a cinematographer for Finding My Obama.
Tom has worked client-side with top directors including Roland Emmerich, the Wachowskis and Barry Sonnenfeld. His VFX film credits include Harry Potter and the Sorcerer’s Stone, Monster House, I Am Legend, Speed Racer, 2012, Battle: Los Angeles, Tron: Legacy, X-Men: First Class, Transformers: Dark of the Moon, and most recently, The Amazing Spider-Man 2. Tom has also contributed his talents to the animated features Hotel Transylvania and Cloudy With a Chance of Meatballs 2 as a senior rough layout artist.
In 2014, Tom will continue at Sony Imageworks as senior layout artist on the all-CG animated film Tibetan Rock Dog, directed by Ash Brannon.
Cecil Kim has been working as a concept artist in the entertainment industry for over 15 years. He received his BFA from Art Center College of Design. Upon completion, he started his career at Square USA, where he got the chance to work on Parasite Eve and Final Fantasy IX. In 2000, Cecil joined Sony Santa Monica where he worked on several hit games including the God of War series, moving up to become a visual development lead on God of War 3. In addition to creative work, he also teaches at Art Center College of Design and Otis College of Art and Design. In early 2010, Cecil was awarded the British Academy of Film and Television Arts’ Artistic Achievement Award. Cecil founded Section Studios with Justin Yun and they are now working on their own IP projects.
Neil Huxley’s experience in both helping to create some of the most celebrated video game trailers and commercials has helped him as he has now moved fully the directorial realm. Previously he was signed to the Mothership roster in 2012 as a creative director after joining its sister company, Digital Domain years earlier. Having worked for many years as a designer and art director on productions including Avatar and Watchmen, Neil applied his creative sensibilities to several trailers and spots for Digital Domain/Mothership, including the AICP-recognized trailer for Transformers: Fall of Cybertron that launched the game at the Video Game Awards, the E3 launch trailer for Ghost Recon: Future Soldier, television spots for The Darkness II and NBA 2K13, and a show open for the Fox TV debut of UFC (Ultimate Fighting Championship) – which tapped into Neil’s amateur mixed martial arts experience. He recently directed the launch spot for EA’s Dead Space 3, “Take Down the Terror,” which combined live action, high-end CG and gameplay footage, and has received more than 1.3 million YouTube views. A Los Angeles transplant, Huxley is a Londoner at heart. He is currently directing an independent feature documentary, Portrait of an Assassin, about retired East London boxer Jimmy Flint.
Ross Blocher currently serves as Training Project Manager for Walt Disney Animation Studios where he and his team are responsible for providing a variety of training content, including content ranging from guest speakers and subject matter experts to software trainers and online resources. Responsibilities also include the scheduling of training sessions for Disney Animation Studio employees as well as ensuring the availability of the collection of recorded materials. He has been in his current position for more than 3 years. Ross is a graduate of Woodbury University where he earned a BFA in Animation in 2004. After graduating, he served as an assistant to the Animation Department at Woodbury University until 2006. Before moving into his current position, Ross worked as a Compositor and Technical Director on various movies including The Simpsons Movie, The Princess and the Frog and Winnie the Pooh.
Beth was educated at University of Arizona and UC Santa Barbara, a secondary teaching credential, an educational administration credential and a Masters of Education. She has been teaching at the secondary level since 1996, currently at Pilgrim School in Los Angeles. During her career, she has designed a variety of curricula and assessment plans, and has contributed to the English/language arts lesson plan for Los Angeles Unified School District. She also has substantial experience designing and delivering professional development for faculty and administration and has contributed her efforts to a variety of organizations that emphasize equality and fairness in education.
Daniele Volpe is a graduate of Gnomon's Digital Production for Entertainment program and was the recipient of the Best of Term award during the Spring 2011 term. While studying at Gnomon, he had the opportunity to assist Alex Alvarez and Neville Page with creature animation for major motion pictures and work with Robert Nederhorst (visual effects supervisor of Thor and Captain America) on visual effects for Prodigal, a sci-fi short, at the Gnomon Studios. Volpe also worked as a lead visual effects artist on a short animated movie, Exoids, which was presented at Hollywood Film Festival in 2012, and Room 237, a documentary about Stanley Kubrick's The Shining, which was presented at Sundance in 2012.
Volpe serves as the general manager of the Gnomon Workshop, a sister company to Gnomon, where he oversees the creation of distance education programming related to special effects. Prior to moving to Los Angeles, Volpe worked in network administration and web development in Milan for over a decade.
A Los Angeles native, Kirk Shintani earned a bachelor’s degree in Psychology from UCLA prior to completing Gnomon’s Generalist program in 2004. Over the last 12 years, he has worked on hundreds of commercials for clients such as Nike, Lexus, and Coca Cola, and numerous title sequences including the award winning “Game of Thrones” for HBO. Kirk is currently Head of 3D at A52, a boutique visual effects studio, and assists the company balance growth, find efficiencies through new technologies and innovative pipelines, and works with multiple artists to maintain a collaborative and supportive environment.
Adam Rose is a writer and teacher living in Los Angeles. He has been published in literary magazines such as The Milo Review, Storychord, The Casserole, Four Ties Literary Review, and, later this April, Gravel Literary Magazine. Action Lab Entertainment is set to publish Playground, his all-ages comic book series, in the fall of 2016. Adam teaches English and Creative Writing at Harvard Westlake Middle School. He also teaches a summer course on comic books at Harvard Westlake's Upper School.
Michael Lane currently oversees the MFA Program in Writing for Screen and Television at the USC School of Cinematic Arts, where he also advises students enrolled in the school's Minors in Comedy and Screenwriting. Following stints as a development executive and a literary manager, he produced the award-winning feature documentary Rock Paper Scissors: A Geek Tragedy about the World Championships of the children's game Rock Paper Scissors. Prior to studying film, Michael's focus was outdoor and environmental education.