Alex is the Founder and President of Gnomon in Hollywood, as well as the Gnomon Workshop, the Gnomon Gallery, Sketchtheatre and Gnomon Studios. After attending the Art Center College of Design and University of Pennsylvania, Alex worked as an Applications Engineer for Alias|Wavefront. Alex has since dedicated the last seventeen years to educating students and professional artists around the world. He has been published in industry magazines, websites and books in addition to teaching classes at several major trade conferences as well as on the Gnomon campus.
Alex continues to work on personal and professional projects, including creating over thirty instructional DVD’s, and working on block-buster films as a creature development artist such as James Cameron's Avatar, JJ Abram’s Star Trek, Green Lantern, Super 8 and Prometheus, among others.
Darrin has worked as the chief administrative officer of the Gnomon School of Visual Effects since 1997. He is an alumnus of the Art Center College of Design where he studied transportation and industrial design. After graduating with a Bachelor of Science in Product Design, Darrin was employed as an applications engineer for Alias|Wavefront where he received numerous awards including Outstanding Technical Support.
Darrin began his teaching career at Art Center College of Design while simultaneously working as an independent artist/consultant with entertainment companies such as Warner Bros., Honda, Sega and MCA/Universal. Darrin continues to teach his craft at Gnomon as well as creating multiple DVDs.
As Gnomon’s Director of Administrative Operations, Brian oversees Gnomon’s administrative departments and works closely with team leaders to ensure operations are running efficiently and in continual support of Gnomon’s Mission. Brian is involved with the development and implementation of administrative policies and processes and the strategic planning of multiple administrative offices, where he lends his experience as both a multi-department director and an alumnus of Gnomon.
Brian holds a Bachelor’s degree in Business Management from Western Governors University and a Project+ certificate in project management from CompTIA. Prior to studying business, Brian studied art and illustration at Orange Coast College. He began his career in education administration at Gnomon in 2005 and has since had a variety of different roles and responsibilities, which have culminated in an in-depth understanding of administrative operations, as well as the processes and regulations of accreditation.
Hannah graduated from Laguna College of Art + Design in 2010 with a Bachelor of Art in Illustration. She is a practicing illustrator and graphic designer, showing paintings in galleries across California and working with a wide range of clients on a variety of projects, from designing murals and textiles to logos and posters. She has worked at Gnomon since 2014, bringing with her three years of recruitment and admissions advising experience, and specializes in working with students to help them identify and pursue pathways to further their education and, ultimately, their career goals.
Clark has worked at Gnomon since 2010 in multiple capacities moving from intern to front desk to admissions assistant to admissions advisor. As admission advisor, Clark meets with prospective students, advises them of their educational options and acts as the point-of-contact throughout their tenure at Gnomon. His multi-faceted experience at Gnomon gives Clark a keen insight so he may properly assess the needs and goals of each student and determine which path best suits their individual goals.
Clark holds a Bachelor of Arts in Animation from California State Northridge, coaches youth teams on fundamental through advanced game-play, and continues to take part in professional development that allows him to further develop his skills as an effective advisor and artist.
As Admissions Recruiter, Rey travels to high schools, community colleges, and trade shows to educate prospective students about Gnomon’s academic options and provide information about careers in the entertainment industry. Rey works closely with qualified students, helps them through the process of enrollment, and advises them on the educational options available at Gnomon.
Rey graduated from the Savannah College of Art and Design with a B.F.A. in Sequential Art. During his time at SCAD, he occupied various positions in the Student Involvement office where he helped students connect to resources and served as an orientation assistant for new incoming students. After graduating SCAD, Rey worked as a Graphic Designer before moving to Los Angeles, where he joined the Gnomon team in 2016.
As Admissions Coordinator, George processes incoming applications to ensure the integrity of the database, maintains internal efficiency reports, and provides support for applicants during their admissions process.
After five years in the U.S. Navy, George earned both an Associates and Bachelor of Science with a focus on digital game art and development from Full Sail University. With over ten years of experience in the information technology field, George has lent his expertise to studios such as Zindagi Games and Blizzard Entertainment. George volunteers as the Chief Operations Officer for the nonprofit, Gamers for Good, and continues to expand his knowledge by taking courses at Gnomon.
As Director of Financial Aid, Chris Freeman brings 15 years experience in both federal and state financial aid as well as two years as a Compliance Auditor, reviewing policies and procedures for over 40 schools around the country. He supports the Financial Aid office at Gnomon in multiple facets, including directing his passion advising students as they plan their academic and future career goals in the entertainment industries.
Chris has an extensive background in the entertainment business gleaned from both his educational pursuits as well as his lifelong practice as a musician. Chris graduated Magna Cum Laude from Columbia College-Hollywood, with a Bachelor’s Degree in Film/TV editing. He has made several short films, documentaries and music videos, and has played bass in bands for four decades, most notably in the punk band Pansy Division. His award-winning documentary on Pansy Division premiered in London in 2008 and screened at over 30 film festivals around the world.
As Manager of Student and Campus Affairs, Pam is responsible for the oversight of student support services, including the coordination and implementation of the school’s Title IX and ADA, Section 504 compliance efforts. Pam serves as a formal and informal point person for non-academic conduct cases and student complaints; collaborates on school policy changes and implementation; and coordinates student and staff training programs.
With nearly ten years working in higher education, Pam has held a variety of jobs in educational administration, student affairs, and disability services. Pam earned her Bachelor of Arts degree in Verbal and Non-Verbal Behavioral Communication from the University of Hawaii. This background aids her in systematic inquiry to improve student and institutional performance.
As Gnomon’s counselor, Dr. Jason provides individual counseling and support services for the student population. He utilizes a collaborative environment to educate students on how to adopt healthy lifestyle and coping skills, providing students with the tools and motivation necessary to accomplish their educational and professional goals. Dr. Jason draws from various psychological approaches and uses a combination of cognitive-behavioral and humanistic therapies to approach treatment issues.
Dr. Jason brings over 25 years of experience working in the field of mental health and substance abuse and is a Certified Substance Abuse Counselor. He holds a doctorate in Psychology and is licensed by the Board of Behavioral Sciences as a Marriage and Family Therapist. Dr. Jason is a member of several professional associations, a past Board Member of the SGV chapter of the California Association of Marriage and Family Therapists, and a lifetime member of the AGS Academic Honor Society. He maintains a private practice in Pasadena, CA.
As Gnomon’s Director of Placement and Alumni Relations, she is responsible for the cultivation and expansion of Gnomon’s industry and alumni network, and works closely with employers to facilitate employment for Gnomon graduates and alumni. She maintains a large network of professional contacts that have contributed greatly to her unparalleled success with job placement on Gnomon’s campus. Additionally, Shannon serves as an advisor to students and lends her industry experience to a variety of student service activities in support of Gnomon’s Mission.
Shannon holds a Bachelor of Arts in Mass Communications from the University of Denver and has taken postgraduate classes at both Loyola Marymount University and the Academy of Art in San Francisco. With 15 years of experience in the entertainment industry, including a decade as a visual effects artist on over 30 feature films, Shannon is an experienced team leader, having supervised departments at multiple companies.
In support of Gnomon’s Mission, Den works very closely with studios, Art Directors and Hiring Managers to facilitate employment for Gnomon graduates and alumni. He is also responsible for the cultivation and expansion of Gnomon’s industry and alumni network.
As a professionally credited CG Artist, his list of industry contacts spans over 18 years. Credits include video games such as, Sony’s "God of War I and II" and motion pictures, "Mighty Joe Young", "Starship Troopers” and many more. Den holds a Bachelor of Arts in Criminal Justice from East Central University and has taken postgraduate classes at The Art Institute of Dallas. Den is Certified Internet Recruiter (CIR), having recruited and managed large Outsource development teams and individual contributors both domestically and internationally, and has negotiated high level contracts in interactive entertainment.
As Gnomon’s Registrar, Paulli is responsible for all aspects of student registration, actively maintaining student records, and assisting with quarterly scheduling of classes. As Gnomon’s Principal Designated School Official (PDSO), she serves as the primary point of contact for all international students certifying compliance with Homeland Security mandates. Paulli works directly with both staff and students to ensure that our registration procedures run efficiently while simultaneously providing skilled customer service to Gnomon’s students.
Paulli has been with Gnomon since 2010 and has since had many different roles and responsibilities, which have culminated in a comprehensive understanding of administrative pipelines, as well as the processes imbedded in student enrollment. She is pursuing her Bachelors of Arts.
As Assistant Registrar, Tom works directly with the Registrar on quarterly registration and scheduling of classes. He also works closely with other departments ensuring the integrity of Gnomon’s student database records. With an extensive IT background and several years’ experience as Gnomon’s Learning Resource Coordinator and Systems Engineer, he is able to offer his expertise in areas such as distance education, general database maintenance as well as support the administrative office. Tom serves as a point of contact for Gnomon’s International student population.
Tom has been with Gnomon since 2008 and is a graduate of Gnomon’s Certificate program. His tenure at Gnomon as both a student and staff member ensures a unique understanding of the student experience, registration process, as well as a continuous advocate of Gnomon Mission
As Gnomon’s Bursar, Mark works closely with the controllers and Records Office to refine Gnomon's billing procedures, oversee the student store and contribute to the maintenance of the financial side of student billing. Mark supervises the Bursar’s Assistant/Store Associate.
Mark holds a Bachelor of Art in computing in the arts from University of California, San Diego. He worked as an Accounting Assistant and Accounts Coordinator at various businesses for seven years before arriving at Gnomon. He has demonstrated professionalism and acute attention to detail in his role in accounting and has successfully grown his position over the last three years at Gnomon, providing stellar billing and customer service in support of Gnomon’s Mission.
Beginning as an intern in January 2012, Amanda supported multiple departments including admissions, outreach, and event coordination before joining the Gnomon staff full time. As Bursar’s Assistant/Store Manager, Amanda keeps Gnomon’s student store running smoothly and also assists the Bursar with registration and billing procedures.
In 2008, Amanda earned a Bachelor of Fine Art in Animation from Savannah College of Art and Design in Georgia. She brings to Gnomon multiple years’ experience as a freelance animation and design artist, retail associate, and customer service representative. Amanda has attended several Gnomon courses to both hone her craft and gain insight into student academic purchasing needs to support all educational requirements.
As Senior Editor and Creative Content Manager, Lynette oversees Gnomon’s marketing efforts, working closely with industry artists, studios, and alumni to create a variety of content for the school’s online presence. Lynette is responsible for producing Gnomon’s free community events and gallery shows. Additionally, Lynette oversees Gnomon’s advertising and public relations, engaging with local and international media.
Having worked in the 3D industry since 2006, Lynette has edited and published over 20 books for 3dtotal.com, each dedicated to celebrating the brightest talents in the CG community. She was News Editor and Acting Editor of 3D Artist magazine between 2010 and 2013, during which time she worked with some of the biggest names in the art world and created a host of high-quality, engaging, and creative content to help establish the title as the UK’s leading magazine for 3D artists. Lynette was Studio Manager and Editor of www.3dtotal.com, one of the industry's biggest portals for 3D artists. Lynette holds a Bachelor of Arts in Fine Art from Arts University Bournemouth.
As the SEO/SMO Analyst, James is responsible for creating and implementing search marketing strategies that support Gnomon’s online and social media presence. He works closely with the creative and content marketing teams to help ensure the website is accessible to the outside world and diagnoses any technical issues that impact the site. Additionally, James supports the events team to make sure Gnomon’s live and streamed community events and gallery shows are successfully promoted and well-attended.
James joined the Gnomon team in June 2016, bringing with him more than six years of digital marketing experience. He holds a Bachelor’s degree from DePaul University in Chicago, Illinois, and is an active musician and singer-songwriter in his spare time.
As Receptionist, Michelle serves visitors by greeting, welcoming, and directing them appropriately, to ensure everyone’s experience at Gnomon is both positive and informational. Michelle provides phone support by answering incoming calls and directing callers to the appropriate associates.
Michelle has several years of experience in customer service and administrative coordination prior to joining Gnomon’s team. Additionally, she attends multiple on-campus courses to gain a full understanding of Gnomon, its student body, faculty, and how these elements inform her administrative duties. This knowledge promotes a complete understanding of all aspects of the Education Department while providing a continuous effort toward best practices. Her creative pursuits at Gnomon include photography and acting and outside of Gnomon, she is a practicing musician, singer, and songwriter.
Jasmin provides phone support by ensuring callers’ needs are acknowledged and queries are directed to appropriate departments. Jasmin also greets, welcomes, and directs visitors appropriately, to ensure everyone’s experience at Gnomon is both informative and positive.
Jasmin has a B.A. in History, and has minors in both Art and Business. She has worked in business administration for multiple creative offices, and is a working illustrator on the side. Jasmin is currently taking classes at Gnomon to take her illustrative work into the realm of 3D.
As Facilities Coordinator, Phil ensures the quality, upkeep and integrity of the campus and its facilities. He works directly with property management to coordinate building maintenance, and corresponds with the various internal departments to organize the logistical implementation of student and community events.
Phil graduated from Westwood College in 2012 with a Bachelor’s degree in Game Art and Design and continues to take courses to develop his art skills.
Danielle studied art and graphic design from the University of Nevada Las Vegas where she received her Bachelor of Arts in Studio Art with emphasis in Graphic Design and a minor in Art History. As Gnomon's Art Director, she oversees the visual design for Gnomon's print and web advertising as well as the maintenance of the school's website.
Garrett attended Southern Oregon University to pursue a degree in Fine Art with an emphasis in Digital Art before studying at Gnomon. As Designer, he assists in the visual design for Gnomon’s print and web advertising as well as the maintenance of the school’s website.
Scott holds a Baccalaureate in Fine Art and Graphic Design from State University of New York and is an alumnus of the University of Southern California where he completed his Masters of Fine Art in Digital Animation and Digital Art. Scott comes to Gnomon with 25 years of diversified production experience on projects in film and games, with extensive production involvement ranging from script through final delivery, and over 9 years working within colleges as Chair Animation as well as Chair Entertainment Arts.
As Vice President of Education, Scott will focus on the oversight, expansion, supervision, compliance and administration of the Education Offices. Working collaboratively with all participants on instructional programs including curriculum development, educational effectiveness, assessment and improvement, Scott will employ a variety of academic concepts, practices and procedures to create an atmosphere conducive to all scholarly pursuits while continually supporting students within Gnomon’s mission
As the Director of Educational Administration, Andrea supports Gnomon’s faculty through implementing professional development and performance evaluations to improve classroom management and overall communication. Andrea also shepherds the Foundation courses and faculty. She provides mentorship to the student body, a skill honed through over a decade of art and design school instruction in multiple disciplines on the Gnomon campus and other post-secondary schools. Andrea also has extensive production and design experience in film and theatre.
Andrea is a graduate, with honors, of both Art Center College of Design and Wellesley College, where she earned double majored, bachelors degrees in Illustration and Entertainment Design, and Studio Art/Art History, respectively. Andrea received her MFA in Creative Writing from the University of Southern Maine in 2015.
As Chief Technology Officer, Miller is responsible for the long term, strategic design and management of Gnomon’s technology infrastructure, support and standards. His responsibilities as Director of Distance Education are focused on the oversight of curricula, academic practices and technology development within Gnomon’s distance education model. Additionally, Miller is responsible for the management and supervision of all technology department staff.
Miller earned an Associate of Arts degree in Fine Art from Diablo Valley College, studied fine art and 3D animation and design at the Academy of Art University in San Francisco, and holds a certificate from Gnomon. His years of experience in the information technology field, both in the corporate and entertainment arenas, combined with his artistic background and industry experience, ensures that Gnomon’s distance education model, and the technology division as a whole, remains innovative and aligned with Gnomon’s Mission. For over nine years, Miller has helped contribute to the development of Gnomon’s information technology infrastructure, including creating staff and student resources and establishing Gnomon’s Technology Department.
As the Director of Education: Vocational, Max is responsible for the development of internal training processes and procedures in support of initiatives affecting the Education Department, as well as shepherding the Modeling Track at Gnomon. He also identifies and procures top industry professionals as qualified instructors for Gnomon, based on his multiple years of professional industry experience.
Max has several years of professional industry experience and has been teaching at Gnomon since 2010. His background ensures that the high standards of Gnomon’s educational curriculum and instruction are upheld via the identification and implementation of new technologies as well as the procurement of top industry professionals as qualified instructors. Max is a graduate of Gnomon’s certificate program and studied at Ivy Tech and Indiana University-Purdue University Indianapolis.
As the Education Lead: Technology, Anton is responsible for developing and executing curriculum for Gnomon’s newly-formed Games Track. Anton is also responsible for researching and integrating cutting-edge VR software, tools, and techniques for the advancement of existing curriculum. Anton has an extensive background as a Maya artist and instructor, with clientele including Disney, Mattel, MTV, and Miramax.
As the Education Lead: Technology, Matt is responsible for developing and executing curriculum for Gnomon’s Generalist Track. Matt is also responsible for researching and integrating cutting-edge software, tools, and techniques for the advancement of existing curriculum. Matt has an extensive background as a 3D generalist in feature films, commercials, and episodic television. He has worked at various studios in Los Angeles as a CG supervisor, lighter, modeler/texture artist, and in pipeline development.
As the Education Lead: Technology, Mauricio is responsible for developing and executing curriculum for Gnomon’s Animation Track. Mauricio is a dynamic lecturer who brings his love of all aspects of animation to his instruction. A veteran of various game studios, he has a deep understanding not only of the art of animation but the craft of acting as translated through the visual medium. As president of his own studio, he also handles multiple aspects of production and management.
Mauricio's love of all aspects of animation make him an invaluable addition to the Department and faculty rosters. A veteran of various game studios such as Blizzard, Oddworld, and High Moon, and an instructor at Laguna College, he has a deep understanding not only of the art of animation, but the craft of acting as translated through the visual medium. His academic background – degrees from Vancouver Film School and the Universidad Anahuac in Mexico City – provides him with a definitive understanding of the needs of the Gnomon population as supported through Education.
As an Education Lead: Technology, Wayne is responsible for developing and executing curriculum for Gnomon’s illustrious Visual Effects Track. Wayne is also responsible for researching and integrating cutting-edge software, tools, and techniques for the advancement of existing curriculum. Wayne has an extensive background as an FX TD at many major area studios in feature films, commercials, and games.
As the Education Administrative Manager, Misty aids the Director of Education, the Director of Educational Administration, and the Education Department as a whole in supporting instructors, students, and staff while maintaining Gnomon’s accreditation standards. Additionally, she oversees the Teaching Assistant pipeline, maintains documentation related to Gnomon’s faculty, and facilitates coordination throughout the Education Department.
Misty has been working in an administrative capacity for Gnomon since 2010. Some of her academic pursuits abroad include studying Anthropology and English at the University of Oxford, England, as well as studying History and Art in Paris, France. She received her Bachelor’s degree from the University of California, Santa Barbara with a major in Cultural Anthropology in 2015.
As Education Administrative Assistant, Sam is responsible for a multitude of tasks inclusive of providing efficient and professional administrative support to the Education Department. Sam aids the Education Department in supporting instructors, students, and staff while maintaining Gnomon’s accreditation standards and mission. Sam also assists with the organization of education records, and with the preparation of course, faculty and student evaluations.
After six years as a U.S. Marine, Sam earned an Associates of Arts degree in both English and Humanities and is currently pursuing a Bachelor of Arts in English at University of California, Los Angeles. Sam completed his first novel in 2015 and aspires to use his writing skills in the visual arts and games industries.
As the System Administrator, Anthony is responsible for Gnomon’s network, hardware, software and IT infrastructure. He also oversees the administration and support of all operating systems and software on Gnomon networks. His management duties include the oversight of Gnomon’s systems engineers.
He holds a Bachelor of Science in Materials Science and Engineering from University of California, Los Angeles. As a former software engineer, Anthony has over 10 years of experience with electronics, programming and engineering and has applied this knowledge to become a valuable member and contributor to the success of Gnomon. For over six years, Anthony has demonstrated effective leadership skills and has supported Gnomon’s Mission by developing and maintaining an exemplary example of IT resources and support to students and staff.
As the Systems Administrator, Michael is an integral part of Gnomon's IT Department effectively working alongside the Systems Engineers team. Michael is responsible for holistically supporting Gnomon’s hardware, software, network and IT infrastructure, while also assisting staff members by troubleshooting and improving IT related issues.
Michael graduated from Suffolk University in Boston, Massachusetts with a Baccalaureate in Information Systems Operations Management. He brings over five years of IT experience working in mid-size consulting companies and educational institutions.
After completing a Bachelor of Art in Fine Art and Computer Science from Washington State University, Charley continued his education at Gnomon, earning a certificate in 2005. He has over a decade of experience building computers and troubleshooting hardware, as well as a creative background, including extensive skills with image compositing.
As a former student, he is well equipped to assist students and faculty with software concepts and lend perspective on course material. His responsibilities as System Engineer include the maintenance of student attendance records, delivery of instructional materials, and troubleshooting instructor or student software and hardware concerns.
John earned a Bachelor of Art in Art from California State Los Angeles before completing Gnomon’s certificate program in 2008. He brings to his position years of experience in both art and technology, in particular an understanding of 3D software and animation. His responsibilities as System Engineer include the maintenance of student attendance records, delivery of instructional materials, and troubleshooting instructor or student software and hardware concerns. He continues to take classes at Gnomon to stay current with emerging technologies.
His years of experience in technology, both in the academic and entertainment realm, combined with his Gnomon academic familiarity, ensures both students and instructors alike are well-served.
After graduating Westwood College in 2012 with a Baccalaureate Game Art and Design, Mark continue his education at Gnomon. Mark has over three years of experience working in multiple functions on the Gnomon campus.
As a System Engineer, Mark is responsible for the maintenance of student attendance records, checking out electronic equipment via the Learning Resource Center, maintaining campus computers functionality, delivery of instructional materials, and troubleshooting faculty and student IT concerns. Mark continues to take courses at Gnomon to stay abreast of new technologies while dedicating himself to understanding the student experience.
After completing a Bachelor of Art from the School of Fine Arts at the Aristotle University of Thessaloniki, Iordanis continued his education at the University of Bradford, UK and completed Master of Arts in 3D Computer Animation. He also holds a diploma from Gnomon in Maya Fast Track.
Iordanis has returned to the Gnomon campus after working for five years in the entertainment industry as a 3D Artist. As a part of the IT team, his role as a Systems Engineer include the maintenance of student attendance records, delivery of instructional materials, troubleshooting instructor or student software and hardware issues, and supporting the multiple Learning Recourses available.
Ryan came to Gnomon after a decade of entertainment industry experience working in illustration and as a freelance character artist and storyboard editor for Film, TV and 3D printing. As an alumni of University of Utah where Ryan focused his studies in drawing and painting, he has a holistic perspective of both 2D and 3D artmaking.
As a System Engineer, Ryan is responsible for the maintenance of student attendance records, lending educational materials and equipment via the Learning Resource Center, maintaining campus computers functionality, delivering faculty instructional materials, and troubleshooting faculty and student IT concerns. Ryan continues to take courses at Gnomon to stay abreast of new technologies while dedicating himself to understanding the student experience.
Fausto De Martini started his career freelancing for advertisement companies in Brazil. After posting a character, “Marine,” on CGChannel and CGTalk, Fausto was hired by Blizzard Entertainment to be a cinematic modeler and moved to the United States. With eight years of experience working at Blizzard and being part of the production of world famous cinematics for games such as World of Warcraft, Starcraft 2 and Diablo 3, Fausto left to pursue his dream of working in art departments as a freelance concept designer and illustrator. He has since worked on the 2014 remake of Robocop, Transformers: Age of Extinction and other projects.
Jack Fulmer has amassed an impressive list of credits and awards, including an Academy Award for his team’s work on Big Hero 6. He’s worked on films such as Frozen Fever (short film), The Golden Compass (Academy Award for Best Achievement in Visual Effects); Percy Jackson: Sea of Monsters; Red Dawn; Hop; Alvin and the Chipmunks: Chipwrecked; Night at the Museum; The Chronicles of Narnia: The Lion, the Witch and the Wardrobe; Elektra; Garfield; Garfield: A Tail of Two Kitties and Scooby Doo 2: Monsters Unleashed. His broadcast credits include CSI, CSI: Miami, Crossing Jordan, Buffy the Vampire Slayer, Smallville, Angel and The Dead Zone. He also has done commercial work for Cox Broadcasting. Jack is a graduate of UCLA and Gnomon.
As co-founder of Motion Theory, Executive Producer Javier Jimenez brought together directors, animators, visual effects artists, writers, and other artists to form a more personal and agile creative studio. Motion Theory has since expanded on that original inspiration and developed into a multi-faceted production company with a unique ability to guide projects from concept to finish.
Prior to starting Motion Theory in 2000 with director/partner Mathew Cullen, Javier built an impressive body of work in feature film, video, documentary, and commercial production, working with leading studios and production companies such as Warner Bros., Propaganda, OneSuch Films, New Regency, Radical Media and Disney.
Jonathan Berube is a VFX art director in Blizzard’s cinematics division. His work includes the original World of Warcraft cinematic, World of Warcraft: The Burning Crusade, World of Warcraft: Wrath of the Lich King, StarCraft: Ghost, Diablo III and Spy Kids 2: The Island of Lost Dreams.
Born in Quebec, Jonathan started his creative path with a degree in classical animation filmmaking from Sheridan College in Ontario and a certificate in computer animation from Cyclone Art and Technologies in Quebec. After working on feature films at Hybride Technologies in Montreal, Jonathan joined Blizzard’s cinematic team where he assembled and founded the Matte Painting Department, which he continues to supervise.
Educated at Otis College of Art and Design, Lance is an established art director and surface designer who has worked at Electronic Arts, THQ Inc., Gameloft, and now Cloud Imperium Games. His game credits include Medal of Honor: Airborne, G.I. Joe: The Rise of Cobra, Uncharted: Drake’s Fortune and Gex 3D: Enter the Gecko. Additionally, he has contributed his skills to several feature films including Ultraviolet, Serenity, Constantine, Shrek 2, The Lord of the Rings: The Return of the King, The Lord of the Rings: The Two Towers, The Postman, Contact and Anaconda.
Neville Page was educated at the Art Center College of Design in Pasadena California. Although his major was product design, he gravitated towards entertainment. With the combination of his education and personal interest, Neville has become involved with a variety of projects from creature design and sculpture to conceptual design and engineering. He is known for his feature film work, including Cloverfield; Avatar; Star Trek; Minority Report; The Chronicles of Narnia: The Lion, the Witch and the Wardrobe; Prometheus; Planet of the Apes and Noah. Past clients have included Universal Studios, Warner Bros., 20th Century Fox, Mattel and BMW. Neville has also taught at the Art Center College of Design (in Pasadena and Switzerland), Otis College, Gnomon, corporate workshops, and is developing his own line of educational art products.
Robert began his career in 1998 at Digital Domain, where he worked on feature films such as Stealth, The Day After Tomorrow, Daredevil, Star Trek: Nemesis, Vanilla Sky, Spy Kids and X-Men, as well as dozens of commercials. He later served as a visual effects supervisor at Sway Studios. After leaving Sway, Nederhorst helped open the doors at Speedshape LA, a sister office for the Detroit-based automotive visualization company. In January 2009, Robert moved to the Santa Monica offices of Reel FX as VFX supervisor. While there, he brought new rendering technology and some additional pipeline improvements to the already successful enterprise. Currently, he is working with Method Studios on various feature film projects.
Tom Bruno, Jr. is a Los Angeles-based senior rough layout artist, character animator and previsualization artist with more than 12 years of experience working on large-budget studio tent-pole visual effects films as well as computer-animated features. In 2012, he also made his debut as a cinematographer for Finding My Obama.
Tom has worked client-side with top directors including Roland Emmerich, the Wachowskis and Barry Sonnenfeld. His VFX film credits include Harry Potter and the Sorcerer’s Stone, Monster House, I Am Legend, Speed Racer, 2012, Battle: Los Angeles, Tron: Legacy, X-Men: First Class, Transformers: Dark of the Moon, and most recently, The Amazing Spider-Man 2. Tom has also contributed his talents to the animated features Hotel Transylvania and Cloudy With a Chance of Meatballs 2 as a senior rough layout artist.
In 2014, Tom will continue at Sony Imageworks as senior layout artist on the all-CG animated film Tibetan Rock Dog, directed by Ash Brannon.
Cecil Kim has been working as a concept artist in the entertainment industry for over 15 years. He received his BFA from Art Center College of Design. Upon completion, he started his career at Square USA, where he got the chance to work on Parasite Eve and Final Fantasy IX. In 2000, Cecil joined Sony Santa Monica where he worked on several hit games including the God of War series, moving up to become a visual development lead on God of War 3. In addition to creative work, he also teaches at Art Center College of Design and Otis College of Art and Design. In early 2010, Cecil was awarded the British Academy of Film and Television Arts’ Artistic Achievement Award. Cecil founded Section Studios with Justin Yun and they are now working on their own IP projects.
Neil Huxley signed onto the Mothership roster in January 2012 after joining its sister company, Digital Domain, as a creative director for commercials a year earlier. Having worked for many years as a designer and art director on productions including Avatar and Watchmen, Neil applied his creative sensibilities to several trailers and spots for Digital Domain/Mothership, including the AICP-recognized trailer for Transformers: Fall of Cybertron that launched the game at the Video Game Awards, the E3 launch trailer for Ghost Recon: Future Soldier, television spots for The Darkness II and NBA 2K13, and a show open for the Fox TV debut of UFC (Ultimate Fighting Championship) – which tapped into Neil’s amateur mixed martial arts experience. He recently directed the launch spot for EA’s Dead Space 3, “Take Down the Terror,” which combined live action, high-end CG and gameplay footage, and has received more than 1.3 million YouTube views. A Los Angeles transplant, Huxley is a Londoner at heart. He is currently directing an independent feature documentary, Portrait of an Assassin, about retired East London boxer Jimmy Flint.
Ross Blocher currently serves as Training Project Manager for Walt Disney Animation Studios where he and his team are responsible for providing a variety of training content, including content ranging from guest speakers and subject matter experts to software trainers and online resources. Responsibilities also include the scheduling of training sessions for Disney Animation Studio employees as well as ensuring the availability of the collection of recorded materials. He has been in his current position for more than 3 years. Ross is a graduate of Woodbury University where he earned a BFA in Animation in 2004. After graduating, he served as an assistant to the Animation Department at Woodbury University until 2006. Before moving into his current position, Ross worked as a Compositor and Technical Director on various movies including The Simpsons Movie, The Princess and the Frog and Winnie the Pooh.
Beth was educated at University of Arizona and UC Santa Barbara, a secondary teaching credential, an educational administration credential and a Masters of Education. She has been teaching at the secondary level since 1996, currently at Pilgrim School in Los Angeles. During her career, she has designed a variety of curricula and assessment plans, and has contributed to the English/language arts lesson plan for Los Angeles Unified School District. She also has substantial experience designing and delivering professional development for faculty and administration and has contributed her efforts to a variety of organizations that emphasize equality and fairness in education.
Daniele Volpe is a graduate of Gnomon's Digital Production for Entertainment program and was the recipient of the Best of Term award during the Spring 2011 term. While studying at Gnomon, he had the opportunity to assist Alex Alvarez and Neville Page with creature animation for major motion pictures and work with Robert Nederhorst (visual effects supervisor of Thor and Captain America) on visual effects for Prodigal, a sci-fi short, at the Gnomon Studios. Volpe also worked as a lead visual effects artist on a short animated movie, Exoids, which was presented at Hollywood Film Festival in 2012, and Room 237, a documentary about Stanley Kubrick's The Shining, which was presented at Sundance in 2012.
Volpe serves as the general manager of the Gnomon Workshop, a sister company to Gnomon, where he oversees the creation of distance education programming related to special effects. Prior to moving to Los Angeles, Volpe worked in network administration and web development in Milan for over a decade.
A Los Angeles native, Kirk Shintani earned a bachelor’s degree in Psychology from UCLA prior to completing Gnomon’s Generalist program in 2004. Over the last 12 years, he has worked on hundreds of commercials for clients such as Nike, Lexus, and Coca Cola, and numerous title sequences including the award winning “Game of Thrones” for HBO. Kirk is currently Head of 3D at A52, a boutique visual effects studio, and assists the company balance growth, find efficiencies through new technologies and innovative pipelines, and works with multiple artists to maintain a collaborative and supportive environment.
Elizabeth Braithwaite is an educator at Pilgrim School where she teaches World History and Music in the private secondary school. Elizabeth holds a Bachelor of Arts degree in Music with a concentration in Vocal Performance and Music History from Linfield College. She has a broad performance background and an in-depth understanding of vocal pedagogy. Along with her extensive background in music, Elizabeth worked for several years in marketing; during which time she developed and executed innovative advertising strategies for Hilton Hotels & Resorts. Elizabeth went on to earn a secondary teaching credential and a Master of Arts in Teaching with an emphasis in urban education & social justice from the University of Southern California.
Adam Rose is a writer and teacher living in Los Angeles. He has been published in literary magazines such as The Milo Review, Storychord, The Casserole, Four Ties Literary Review, and, later this April, Gravel Literary Magazine. Action Lab Entertainment is set to publish Playground, his all-ages comic book series, in the fall of 2016. Adam teaches English and Creative Writing at Harvard Westlake Middle School. He also teaches a summer course on comic books at Harvard Westlake's Upper School.
Michael Lane currently oversees the MFA Program in Writing for Screen and Television at the USC School of Cinematic Arts, where he also advises students enrolled in the school's Minors in Comedy and Screenwriting. Following stints as a development executive and a literary manager, he produced the award-winning feature documentary Rock Paper Scissors: A Geek Tragedy about the World Championships of the children's game Rock Paper Scissors. Prior to studying film, Michael's focus was outdoor and environmental education.