Students emphsizing in this area are guided through the process of asset creation for 3D films and games. To develop a strong understanding of form, texture, and detail, students study the fundamentals of anatomy, sculpture, painting, and design.

With a balance of foundational education and software-based technical training, an emphasis on Modeling and Texturing offers students an extensive and in-depth skill set relevant to the demands of the industry.

  • Foundational education in anatomy, sculpture, and design
  • Technical training with a focus on tools, processes, and workflow
  • In-depth training of industry software such as Maya, ZBrush, Photoshop, Mari, and more
  • Flexibility to customize assignments to fit your desired emphasis
  • Opportunities to create and collaborate on demo reel projects
  • Various options for elective courses
  • Financial aid eligible for those who qualify

Get Started

Applications for the 2020 Winter Term are due Friday, October 30th, 2020 Apply Now

3-Year Curriculum Note: This is a sample curriculum and is subject to change.

Term 1
  • Photoshop for Digital Production
  • Life Drawing
  • Overview of Visual Effects and Games
  • Drawing in 3D
  • Drawing Fundamentals 1
  • Art History 1
Term 2
  • Drawing Fundamentals 2
  • Anatomy for Artists
  • Costumed Figure Drawing
  • Graphic Design
  • Character Sculpture 1
  • Art History 2
Term 3
  • Animal Drawing
  • Storyboarding
  • Character Design
  • Product Design
  • Color Theory and Light
  • Design History
Term 4
  • Digital Painting
  • Creature Design
  • Environment Design
  • Vehicle Design
  • Character Sculpture 2
  • Film History
Term 5
  • Introduction to 3D with Maya
  • Introduction to Compositing
  • Texturing and Shading 1
  • Advanced Character Design
  • Advanced Digital Painting
  • History of Visual Effects
Term 6
  • Hard Surface Modeling 1
  • Motion Graphics
  • Texturing and Shading 2
  • Animation and Visual Effects 1
  • History and Principles of Animation
  • Character Sculpture 3
Term 7
  • Digital Sculpting
  • Hard Surface Modeling 2
  • Lighting and Rendering 1
  • Animation and Visual Effects 2
  • Character Animation 1
  • Gesture Drawing
Term 8
  • Character Modeling and Sculpting
  • Texturing and Shading 3
  • Lighting and Rendering 2
  • Art of Compositing
  • Digital Photography
  • Visual Structure
Term 9
  • Creature Modeling and Sculpting
  • Texturing and Shading 4
  • Character Rigging Fundamentals
  • Maya Modules
  • Expressions and Scripting
  • Advanced Compositing
Term 10
  • Character Creation for Games
  • Digital Sets
  • Character Rigging for Production
  • Environment Creation for Games
  • Character Development
  • Houdini 1
Term 11
  • Demo Reel (6 Credits)
  • Career Realities
  • Look Development
  • Elective
  • Reel Lab 1
  • Reel Lab 2
  • Reel Lab 3
Term 12
  • Demo Reel (6 Credits)
  • Portfolio and Resumé Workshop
  • Advanced Digital Sculpting
  • Elective
  • Reel Lab 4
  • Reel Lab 5
  • Reel Lab 6

Alumni Success Stories

Gnomon strives to place graduates into their dream jobs right out of school. Our 2019 employment rates of 97%* for our 2-Year Certificate in Digital Production program means that Gnomon consistently supplies Hollywood’s studios with the talent they need.

*Percentage reflects the average employment rate of Gnomon’s vocational programs in accordance with national accreditation standards of the Accrediting Commission of Career Schools and Colleges (ACCSC). Visit our Consumer Disclosures for more information.

"The two year program made for an intensive lifestyle of art and collaboration, and learning as much about design, film, and 3D as possible. Its well rounded and relevant curriculum set me up to be a successful visual effects artist."

Ryan Calloway — Alumnus
Senior Digital Artist at Industrial Light and Magic

"Not only did I learn the software and level-up my art skill, but I also learned how to collaborate with other artists and collectively help each other grow. The atmosphere at Gnomon is unlike any other."

Joy Lea Holle — Alumna
3D Artist at ThreeOneZero