Work by Sawawat Intakul


This course focuses on using advanced hard surface sculpting techniques in Pixologic's ZBrush to create models for film, games, and 3D printing. Concepts focusing on form, design, and articulation will be combined with lectures on workflow techniques and troubleshooting. The robust tool set of ZBrush - including but not limited to ZModeler, Dynamesh, ZRemesher, Panel Loops, Sculptris Pro and 3D Widget Deformers like Project Primitive - will be shown to empower students to create high-quality hard surface models quickly. Students will apply distinctive features and options within the software towards a finalized, detailed, ready-to-print or rendered hard surface model.

Class Length

10 Weeks




Pixologic ZBrush

Course Requirements

Hard Surface Modeling 1

Digital Sculpting

Course Sections

Summer Term 2022


Date & Time

Ara Kermanikian Headshot
Ara Kermanikian

Conceptual Designer/Art Director

Day: Wed

Time: 7:00 PM - 10:00 PM

Date: Jul 13, 2022 - Sep 18, 2022

Location: LAB8