Paul Gaboury
3D Product Development Manager
This course focuses on using advanced hard surface sculpting techniques in Pixologic's ZBrush to create models for film, games, and 3D printing. Concepts focusing on form, design, and articulation will be combined with lectures on workflow techniques and troubleshooting. The robust tool set of ZBrush - including but not limited to ZModeler, Dynamesh, ZRemesher, Panel Loops, Sculptris Pro and 3D Widget Deformers like Project Primitive - will be shown to empower students to create high-quality hard surface models quickly. Students will apply distinctive features and options within the software towards a finalized, detailed, ready-to-print or rendered hard surface model.
10 Weeks
$2,061
Pixologic ZBrush
Hard Surface Modeling 1
Digital Sculpting
3D Product Development Manager
Day: Wed
Time: 7:00 PM - 10:00 PM
Date: Oct 9, 2024 - Dec 15, 2024
Location: LAB9
This class will be available to register during Open Registration.