Work by Josh Herman


Created to give an in-depth understanding of working with real-time cinematic creation in the Unreal Engine toolset, this course takes students through a series of lectures and demonstrations which allow students to explore advanced shot creation techniques using Unreal's powerful animation tools and Sequencer. Students will examine the real-time cinematic pipeline through various homework assignments and work toward a final class project for review.

Class Length

10 Weeks



Course Sections

Summer Term 2022


Date & Time

Brett Shields Headshot
Brett Shields

Unreal Technical Supervisor

Day: Fri

Time: 4:00 PM - 7:00 PM

Date: Jul 15, 2022 - Sep 18, 2022

Location: Online