Brett Shields
Overview
Brett Shields has worked in television, film, commercials, mobile games, VR, and location-based experience design. As an individual, his passion is in games, game art, game design, real-time rendering technology, etc. He was trained using Unreal, but has worked with Unity and explored other available engines as well. He is particularly interested in deepening his knowledge and skillsets with Houdini, VEX, and C++ as well as Procedural Design.
Education
Gnomon School of Visual Effects, Certificate in Entertainment Design and Digital Production, 2014-2016
University of Denver, BA in Digital Media Studies, 2009-2016
Work Experience
Unreal Technical Supervisor, The Third Floor
Lead Technical Artist, Productive Edge
Lead Artist, Ironklad Studios
Digital Artist, Entertainment Design
Credits
Uncharted (Visualization Artist)
Tutankhamun: Enter the Tomb (Short) (Visualization Artist)
Bitmoji for Games (Trailer) (Visualization Artist)