Overview

Brett Shields has worked in television, film, commercials, mobile games, VR, and location-based experience design. As an individual, his passion is in games, game art, game design, real-time rendering technology, etc. He was trained using Unreal, but has worked with Unity and explored other available engines as well. He is particularly interested in deepening his knowledge and skillsets with Houdini, VEX, and C++ as well as Procedural Design.

Education

Gnomon School of Visual Effects, Certificate in Entertainment Design and Digital Production, 2014-2016
University of Denver, BA in Digital Media Studies, 2009-2016

Work Experience

Unreal Technical Supervisor, The Third Floor
Lead Technical Artist, Productive Edge
Lead Artist, Ironklad Studios
Digital Artist, Entertainment Design

Credits

Uncharted (Visualization Artist)
Tutankhamun: Enter the Tomb (Short) (Visualization Artist)
Bitmoji for Games (Trailer) (Visualization Artist)