Three Tips for Creating Better Female Character Sculpts

Posted June 28th, 2018 by Bayli Anderson — Category: Alumni — 0 Comments

Image courtesy of Donna Urdinov

Image courtesy of Donna Urdinov

Gnomon alumna Donna Urdinov’s tips and tricks for creating better female characters will help take your realistic or stylized sculpts to the next level

Our alumni are always off doing amazing things, and Gnomon alumna Donna Urdinov is no exception. Donna recently teamed up with 80 Level to give back to a community she loves: the 3D modeling and video game community! In her tutorial, Donna dished out some extremely helpful tips and tricks on crafting better female characters. Not only does she give an excellent rundown on the key areas to focus on when sculpting a female figure, she also breaks down common pitfalls and misunderstandings many artists run into when it comes to female-specific anatomy.

Chest, Shoulders, Waist, and Hips (Waist and Hips!)

When it comes to female body types, Donna notes that each type is defined by the relation between the shoulder and chest area, the waist, and the hips. Sure, it’s not as catchy as the classic children’s song when strung together, but in combination, The proportions of these three regions play a significant impact on whether your figure will sport an hourglass, triangle, inverted triangle, rectangle, oval, or any other type of body.

No Bones About It

When it comes to both the shoulders and hips, Donna makes a point that artists should really think about the underlying bone structure. In terms of shoulders, this means that character sculpts should likely include the natural protrusion of the humerus bones, unless that character has some super developed deltoids. The hips are all about bone structure, and Donna offers some great illustrations to show how changes in the ilium flare and trochanter can affect the overall shape.

Face of an Angel

“The most brilliant description I’ve ever heard of knees is mushed cherub faces,” Donna reveals. It may sound like an odd simile, but Donna does a great job proving her point with an illustration of how the basic features of a cherub’s face work well to reflect the natural fat pads on the knee.

These are just three of the main points Donna hits on in her tutorial. Head on over to 80 Level for the full article, including how to finish and pose your sculpt. Want to see more of Donna’s work? Head over to her ArtStation page and follow her on Instagram.

Donna graduated from Gnomon’s Certificate in Digital Production Program in 2017. Learn more about Gnomon’s programs and courses at www.gnomon.edu/academics.


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