Join Gnomon Chief Creative Officer Josh Herman for an all-new episode of Art Jam on Wednesday, July 14th! Josh will continue work on a personal project as viewers get an inside look at his creative process and use of the latest features of industry software. He will also take audience suggestions for timed challenges to recreate some of your favorite big screen characters!
During this livestream, he will pick up where he left off on his latest creature design, talk software tips and tricks, and discuss how Gnomon's classes prepare students for industry work. If you've ever been curious to see ZBrush or Maya in action, join the jam! Be sure to stick around for the whole stream as Josh answers viewer questions in real-time. Follow us on our social channels for upcoming Art Jam guest artist announcements!
Events with closed captioning are available via Gnomon Facebook Page.
Gnomon's full-time programs and 10-week individual courses are designed to develop well-rounded artists that are skilled in the diverse disciplines within 3D production. For those outside of the US, virtual classroom-style online courses are also available.
Josh comes to Gnomon with a decade of experience in film, television, and games. As an alumnus of Gnomon’s Certificate in Digital Production Program he has worked as a Creative Director, Art Director, and Character Designer for prestigious studios such as Marvel Studios, Naughty Dog, Legacy Effects and Cloud Imperium Games. Josh loves to “pay it forward” by teaching classes and workshops where he can help continue the education of others so they can find their passions like he did, at Gnomon. Josh is a graduate of Westwood College and has a Bachelor of Science in Animation.
Josh continues to work on personal projects exploring ideas for films, graphic novels, and tabletop games. Some of his professional projects include The Avengers, Guardians of the Galaxy, Thor: Ragnarok, Uncharted 3: Drakes Deception, and Star Citizen.