Join us on Monday, November 29th as we talk with concept designer Emmanuel Shiu about making a short film in just five weeks during Epic Games' Unreal Fellowship!

Emmanuel has spent 20 years in the film and games industry, but it was the Unreal Fellowship that finally allowed him to make his own film. We'll hear a detailed breakdown of what it was like to learn Unreal Engine, Premiere, and After Effects and the strategy that goes into learning a new software.

Viewers will get a behind the scenes look at what it was like to go through the Unreal Fellowship and how Emmanuel switched back into learning mode and combated imposter syndrome, intimidation, and burnout. He'll also talk about what it's like to work in a team environment to create something that is bigger than just one person's idea.

Plus, Emmanuel will share his beautiful short film, Giselle, and discuss how creating this project was not only a technical achievement but an opportunity to create an emotional connection to a film and find closure from a personal loss.

Events with closed captioning are available via Gnomon Facebook Page.


Gnomon's full-time programs and 10-week individual courses are designed to develop well-rounded artists that are skilled in the diverse disciplines within 3D production. For those outside of the US, virtual classroom-style online courses are also available.

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Guest Speakers

Emmanuel Shiu Concept Designer

Emmanuel Shiu is a concept artist based in San Francisco working in the movie and video games industry. His concept art and illustrations have helped in the visual development of many movies including Blade Runner 2049, Thor , The Matrix 4, Godzilla, and many others. Alongside his movie concept design, Emmanuel has also worked on a number of top video games including the sci-fi third person shooter Lost Planet 3 and Star Citizen. More of his work can be found at

Josh HermanGnomon Chief Creative Officer

Josh comes to Gnomon with a decade of experience in film, television, and games. As an alumnus of Gnomon’s Certificate in Digital Production Program, he has worked as a Creative Director, Art Director, and Character Designer for prestigious studios such as Marvel Studios, Naughty Dog, Legacy Effects and Cloud Imperium Games. Josh loves to “pay it forward” by teaching classes and workshops where he can help continue the education of others so they can find their passions like he did, at Gnomon. Josh is a graduate of Westwood College and has a Bachelor of Science in Animation.

Josh continues to work on personal projects exploring ideas for films, graphic novels and tabletop games. Some of his professional projects include The Avengers, Guardians of the Galaxy, Thor: Ragnarok, Uncharted 3: Drakes Deception, and Star Citizen.

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