This Friday, October 2, learn about what it takes to be a character artist on AAA games in this exclusive interview with Omar Aweidah (Character Art Lead at Sucker Punch Productions)! Join our host, Adam Hartel, as he talks with Omar about his journey into the industry and experiences as a character art lead. Topics will include helpful advice on how artists can create compelling characters for games and capture the attention of studios looking to hire character artists. Throughout the discussion, viewers will have the opportunity to ask Omar questions through the stream chat.
Stick around after the interview for a Gnomon Virtual Info Session to learn all about Gnomon, and a detailed overview on:
Gnomon's full-time programs and 10-week individual courses are designed to develop well-rounded artists that who are skilled in the diverse disciplines within 3D production. For those outside of the US, virtual classroom-style online courses are also available.
Omar is a Character Artist out of Chicago. He went to Gnomon in 2012 right out of school because he saw the student reel and thought "yeah...I need to do that." After graduation, he went to work at Cloud Imperium Games as a Concept Artists. After about a year as a hard surface concept artist Omar had the opportunity to transition into a character artist role. From there he went to work at Obsidian Entertainment working on The Outer Worlds where he transitioned from Senior Artist ot Lead. Once the game was getting closer to release, Omar moved to Seattle to work at Amazon for a short time and jumped over to Sucker Punch Productions when there was an opportunity open to work on Ghost Of Tsushima as Character Art Lead.
As Recruiter, Adam travels to high schools, community colleges, and trade shows to educate prospective students about Gnomon’s academic options and provide information about careers in the entertainment industry. With over two decades of experience working in nonprofit, Adam has used his skills in visual art, photography, and design to create socially conscious initiatives in collaboration with art students and professionals. He has lived and worked abroad in Norway and the Netherlands while traveling Europe as a community developer and public speaker.