Join us on International Women’s Day – Tuesday, March 8th, 2016 – for an inspiring event hosted in collaboration with the Women in Animation Group. The event brings together a panel of successful women working in the digital production industry in Los Angeles, and will be moderated by the award-winning journalist Carolyn Giardina, Contributing Editor at The Hollywood Reporter. The evening’s discussions will celebrate achievements, foster connections, and support women considering a career in digital production for entertainment. The panel will include speakers from Walt Disney Animation Studios, DreamWorks Animation, Duncan Studio, Naughty Dog, Nickelodeon, and The Mill.
The event is free and open to the public. Join us, and help to inspire more women to consider careers in the industry. Entry is by RSVP only, and seating is first-come-first-served. If you can't make it to Hollywood, be sure to follow Gnomon on Livestream to watch the full event for free from anywhere in the world.
7:00 pm – 7:30 pm: Women in Animation Presentation plus Q&A
7:30 pm – 9:30 pm: Panel Discussion Hosted by Carolyn Giardina
9:30 pm – 10:00 pm: Audience Questions
Melissa AltobelloEnvironment Texture and Shader Artist at Naughty Dog
For more than seven years Melissa has been working at Naughty Dog on award-winning games including Uncharted 4: A Thief’s End, The Last of Us, Uncharted 3: Drake’s Deception, and Uncharted 2: Among Thieves. She received a BFA from the University of Michigan in 2005 before completing the full-time program at Gnomon in 2008. When she’s not plugging away at the next big thing from Naughty Dog, you’ll find her getting bruised-up playing roller derby or competitive dodgeball.
Leticia KaoTexture Artist at Nickelodeon
Born in Sao Paulo, Brazil, Leticia Jones (Kao) is
currently working as a Texture Artist for the Teenage Mutant Ninja Turtles show
at Nickelodeon Animation Studios. She began her studies at the Melies School of
Cinema and Animation in Brazil in 2008, and continued at Gnomon in 2010. She
has won multiple awards for her outstanding work, including the People's Choice
CG Student Awards of 2014.
Lorin PillaiLead Texture Artist at DreamWorks Animation
After five years of running a successful interior
design and mural business, Lorin decided to switch careers and went back to
school, at Gnomon. Her focus was on real-time environments and cinematics for
games. After completing studies at Gnomon she worked on films, commercials, and
several games as an Environment Artist. She then made a move to animation, and
is now Lead Texture Artist on Dinotrux.
Krystal Sae EuaModeling and Texture Lead at The Mill
Krystal has been working in the visual effects industry
for more than nine years. She has worked on almost 30 films, including Avatar, The Avengers, 2012, Fast and Furious, and Breaking Dawn: Part 2. She is a graduate
from Gnomon’s full-time program, and she currently works at The Mill in Los
Angeles as a Modeling and Texturing Lead on high-end commercials and video game
Brooke ShayAnimator at Duncan Studio
Brooke has animated on feature films at studios such as Reel
FX, Duncan Studio, and Sony Pictures Imageworks. Prior to focusing on films,
Brooke worked on several commercial projects at Psyop. In 2012, she founded the
L.A. Character Animator Social Critiques group, which is focused on providing
peer-to-peer feedback to animators. She is currently working at Duncan Studio
on The Nut Job 2.
Diana J. ZengLighting and Compositing Artist at Walt Disney Animation Studios
Diana is currently working as a Lighting Supervisor on
Walt Disney Animation Studio’s Zootopia. Over the past five years, she
has contributed to four feature films at Disney as a Lighting, Compositing and
Look Development Artist. In addition to working in CG, she also has a diverse
background in theater, live action film, and television. In her spare time, she
enjoys traveling and rock climbing.