The Gnomon School of VFX and Allegorithmic proudly present The Art of Substance II. Explore how talented artists around the world are harnessing the power of rapid, efficient texturing and material authoring to create first-class art. The impressive collection of artwork has been handpicked from the global Substance community to include artists from AAA game studios (Naughty Dog, Ubisoft, Eidos-Montréal), VFX companies (Framestore, The Mill, Zoic Studios), as well as an inspiring number of freelance artists and designers from across the globe.
Join us for opening night of The Art of Substance II on Friday, July 28th, from 6:30 pm till 11:00 pm, as part of Substance Days 2017. The Substance Days 2017 Keynote will be free to attend from 6:30 pm with free food and refreshments, served from 7:30 pm. Meet Allegorithmic’s Founder, Sebastien Deguy, network with Substance experts and industry artists, and see some of the latest artwork at the cutting edge of technology.
Allegorithmic has been reimagining the process of texture creation since 2003. Today, over 85% of AAA game studios use Substance in their production pipelines, making the unique software the industry standard for PBR material authoring. Substance is being quickly adopted in the fields of VFX, animation, design, and architecture, allowing a growing number of artists and designers to harness the power of Allegorithmic’s comprehensive ecosystem of tools.