Students with jobs, families, or other commitments may benefit from the flexibility provided by a customized educational path. Course tracks are comprised of individual courses, taken either on campus or online. Custom course tracks can be designed to meet your specific educational goals, taking into consideration your current skill level, weekly schedule, timeline, and budget. For assistance in designing a custom course track, please contact our admissions office.

  • On-campus or online courses
  • May contain as few as one, or as many as six, courses per term
  • May span any number of terms
  • Designed for your specific educational goals
  • Customized to accommodate budget and schedule
  • Career training loans available — find out more.

Sample Tracks

The course tracks featured below showcase the variety and flexibility provided by a customized educational path. These are sample tracks intended for reference purposes only.

Term 1
  • Photoshop for Digital Production
  • Figure Drawing
  • Overview of Visual Effects and Games
  • Perspective
  • Visual Communications 1
  • Art History 1
Term 2
  • Visual Communications 2
  • Anatomy
  • Costumed Figure Drawing
  • Graphic Design
  • Character Sculpture 1
  • Art History 2
Term 3
  • Zoological Drawing
  • Storyboarding
  • Character Design
  • Product Design
  • Color Theory and Light
  • Design History
Term 4
  • Digital Painting
  • Creature Design
  • Environment Design
  • Vehicle Design
  • Character Sculpture 2
  • Film History
Term One
  • Introduction to Maya
Term Two
  • Texturing and Shading 1
  • Introduction to Compositing
Term Three
  • Texturing and Shading 2
  • Lighting and Rendering with Mental Ray
Term Four
  • Lighting and Rendering with V-Ray
Term Five
  • Look Development
Term One
  • Introduction to Maya
  • Photoshop for Digital Production
  • Introduction to compositing
Term Two
  • Lighting and Rendering with Mental Ray
  • Rotoscoping
Term Three
  • Art of Compositing
  • Lighting and Rendering with V-Ray
  • HD Digital Filmmaking
Term Four
  • Advanced Compositing
  • Matchmoving and Integration
Term One
  • Introduction to Maya
  • Photoshop for Digital Production
Term Two
  • Environment Design
  • Hard Surface Modeling 1
  • Texturing and Shading 1
Term Three
  • Digital Painting
  • Introduction to Compositing
  • Lighting and Rendering with Mental Ray
Term Four
  • Art of Compositing
  • Lighting and Rendering with V-Ray
Term Five
  • Advanced Digital Painting
  • Advanced Compositing
  • Digital Sets
Term Six
  • Digital Matte Painting
Term One
  • Introduction to Maya
  • Texturing and Shading 1
Term Two
  • Hard Surface Modeling 1
  • Surface Modeling
  • Texturing and Shading 2
Term Three
  • Hard Surface Modeling 2
  • Digital Sculpting
Term Four
  • Character Modeling and Sculpting
  • Hard Surface Texturing and Shading
Term Five
  • Creature Modeling and Sculpting
  • Character Texturing and Shading
Term One
  • Introduction to Maya
  • Texturing and Shading 1
  • Storyboarding
Term Two
  • Hard Surface Modeling
  • Animation and Visual Effects
  • Cinematography for Visual Effects
Term Three
  • Character Animation 1
  • Character Rigging Fundamentals
Term Four
  • Previsualization and Animatics
  • Character Animation 2