Gnomon is excited to announce the approval and launch of its first accredited baccalaureate degree program. The Digital Production Bachelor of Fine Arts program is the culmination of over 10 years of institutional planning that builds carefully on the time-tested success of Gnomon’s signature vocational programs, and integrates an academic foundation specifically tailored to the changing demands of the entertainment industry. Gnomon is now accepting applications for the Fall 2017 program launch. For more information, please see the FAQ section or contact an admissions advisor.

Gnomon’s Bachelor of Fine Arts in Digital Production is a full-time, four-year program designed to produce production-ready artists who are versed in general academic knowledge, foundational arts, and production skills. Curriculum covers all aspects of a 3D generalist skill set, providing an in-depth understanding of the 3D production pipeline, and a strong foundation in both visual arts and general education studies. BFA students will develop their command of design and technical applications to contribute and succeed within the competitive film, game, and visual effects industries.

  • Provides breadth and depth of learning within the 3D production pipeline in film, games, and visual effects
  • Technical education with a focus on tools, processes, and workflow
  • In-depth training in industry software such as Maya, ZBrush, Photoshop, After Effects, Nuke, V-Ray, and more
  • Elective options for enhancement in particular skills
  • Culminates in the creation of a demo reel used to gain employment
  • Financial aid for those who qualify

Get Started

Now accepting applications for the Winter 2018 Term.  
Apply Now

4-Year Curriculum Note: This is a sample curriculum and is subject to change.

Term 1
  • Overview of Digital Production
  • Language Arts 1
  • Figure Drawing
  • Physical Science 1
  • Cultural Studies
  • Visual Communications 1
Term 2
  • Art History 1
  • Storyboarding
  • Color Theory and Light
  • Perspective
  • Character Sculpture 1
  • Anatomy
Term 3
  • Introduction to 3D with Maya
  • Texturing and Shading 1
  • Photoshop for Digital Production
  • Quantitative Principles 1
  • Digital Photography
Term 4
  • Art History 2
  • Texturing and Shading 2
  • Animation and Visual Effects 1
  • Hard Surface Modeling 1
  • Principles of Animation
  • Digital Painting
Term 5
  • Digital Sculpting
  • Lighting and Rendering 1
  • Animation and Visual Effects 2
  • Introduction to Compositing
  • Animal Drawing
Term 6
  • Character Animation 1
  • HD Digital Filmmaking for Visual Effects
  • Hard Surface Modeling 2
  • Art of Compositing
  • Language Arts 2
Term 7
  • Dynamic Effects 1
  • Matchmoving and Integration
  • Advanced Compositing
  • Lighting and Rendering 2
  • Digital Sets
Term 8
  • Character Animation 2
  • Game Creation 1
  • Texturing and Shading 3
  • Lighting and Rendering 3
  • Dynamic Effects 2
Term 9
  • Quantitative Principles 2
  • Rigging Fundamentals
  • Dynamic Effects 3 or Look Development
  • Digital Matte Painting
  • Elective
Term 10
  • Narrative Structure
  • Rigging for Production
  • Social Science
  • Dynamic Effects 4 or Lighting and Rendering 4
  • Elective
Term 11
  • Oral Communication
  • Demo Reel 1
  • Demo Reel 2
  • Elective
Term 12
  • Portfolio Preparation
  • Demo Reel 3
  • Demo Reel 4
  • Elective

Alumni Success Stories

Gnomon strives to place graduates into their dream jobs right out of school. Our 2016 employment rates of 100%* for our Digital Production for Entertainment program and 93% for our Entertainment Design & Digital Production program mean that Gnomon consistently supplies Hollywood’s studios with the talent they need. The information listed in this section represents institutional alumni success prior to the BFA program launch

*Percentage reflects the average employment rate of Gnomon’s vocational programs in accordance with national accreditation standards of the Accrediting Commission of Career Schools and Colleges (ACCSC). Visit our Consumer Disclosures for more information.

"Gnomon was essential to my growth as an artist in the industry. Having a crash course in all aspects of computer art not only made me a better artist but helped grow my mental toolset which better equipped me to work in a professional environment."

Lucas Sparks — Alumnus
Environment Artist at The Workshop Entertainment

"Not only does Gnomon train you with state-of-the-art tools but more importantly, they train you in the art and fundamentals of creating visually stunning imagery. In an industry where the tools and software are constantly changing, I feel like that is the key reason Gnomon rises above all other schools."

Mike Zhang — Alumnus
Lighting TD at Sony Pictures Imageworks