In this track students are guided through the process of asset creation for 3D films and games. To develop a strong understanding of form, texture, and detail, students study the fundamentals of anatomy, sculpture, painting, and design.

With a balance of foundational education and software-based technical training, Gnomon’s Modeling and Texturing Track offers students an extensive and in-depth skill set relevant to the demands of the industry.

  • Foundational education in anatomy, sculpture, and design
  • Technical training with a focus on tools, processes, and workflow
  • In-depth training of industry software such as Maya, ZBrush, Photoshop, Mari, and more
  • Flexibility to customize assignments to fit your desired focus
  • Opportunities to create and collaborate on demo reel projects
  • Various options for elective courses
  • Financial aid eligible for those who qualify

Get Started

Applications for the 2018 Winter Term are due Friday, October 27th, 2017  Apply Now

2-Year Curriculum Note: This is a sample curriculum and is subject to change.

Term 1
  • Introduction to 3D with Maya
  • Photoshop for Digital Production
  • Texturing and Shading 1
  • Drawing Fundamentals 1
  • Storyboarding
  • Overview of Visual Effects and Games
Term 2
  • Hard Surface Modeling 1
  • Introduction to Compositing
  • Texturing and Shading 2
  • Animation and Visual Effects
  • History and Principles of Animation
  • Character Sculpture 1
Term 3
  • Digital Sculpting
  • Hard Surface Modeling 2
  • Lighting and Rendering 1
  • Animation and Visual Effects 2
  • Character Sculpture 2
  • Anatomy for Artists
Term 4
  • Character Modeling and Sculpting
  • Texturing and Shading 3
  • Lighting and Rendering 2
  • Art of Compositing
  • Digital Photography
  • Visual Structure
Term 5
  • Creature Modeling and Sculpting
  • Texturing and Shading 4
  • Character Rigging Fundamentals
  • Maya Modules
  • Expressions and Scripting
  • Advanced Compositing
Term 6
  • Character Creation for Games
  • Digital Sets
  • Character Rigging for Production
  • Environment Creation for Games
  • Character Development
  • Houdini 1
Term 7
  • Demo Reel (6 Credits)
  • Career Realities
  • Look Development
  • Elective
  • Reel Lab 1
  • Reel Lab 2
  • Reel Lab 3
Term 8
  • Demo Reel (6 Credits)
  • Portfolio and Résumé Workshop
  • Advanced Digital Sculpting
  • Elective
  • Reel Lab 4
  • Reel Lab 5
  • Reel Lab 6

Alumni Success Stories

Gnomon strives to place graduates into their dream jobs right out of school. Our 2016 employment rates of 100%* for our 2-Year Certificate in Digital Production program means that Gnomon consistently supplies Hollywood’s studios with the talent they need.

*Percentage reflects the average employment rate of Gnomon’s vocational programs in accordance with national accreditation standards of the Accrediting Commission of Career Schools and Colleges (ACCSC). Visit our Consumer Disclosures for more information.

"Gnomon was essential to my growth as an artist in the industry. Having a crash course in all aspects of computer art not only made me a better artist but helped grow my mental toolset which better equipped me to work in a professional environment."

Lucas Sparks — Alumnus
Environment Artist at The Workshop Entertainment

"What makes Gnomon so unique is not just the obvious well honed curriculum, but also its outreach, on a global scale, to create a community that fosters creativity, edification and empowerment."

Neville Page
Concept and Creature Designer