This track covers all aspects of 3D production, along with a strong visual art foundation. It is ideal for students who desire a breadth of knowledge or are unsure in which area of specialization they would like to excel. This track has many opportunities to choose elected specialty courses where further focus is desired.

Gnomon’s 3D Generalist Track offers students an extensive and in-depth skill set relevant to the demands of the industry.

  • Foundational 3D education across multiple areas of focus
  • Technical training with a focus on tools, processes, and workflow
  • In-depth training of industry software such as Maya, ZBrush, Photoshop, After Effects, Nuke, Mari, and more
  • Flexibility to customize assignments to fit your desired focus
  • Opportunities to create and collaborate on demo reel projects
  • Various options for elective courses
  • Financial aid eligible for those who qualify

Get Started

Applications for the 2018 Winter Term are due Friday, October 27th, 2017  Apply Now

3-Year Curriculum Note: This is a sample curriculum and is subject to change.

Term 1
  • Photoshop for Digital Production
  • Life Drawing
  • Overview of Visual Effects and Games
  • Drawing in 3D
  • Drawing Fundamentals 1
  • Art History 1
Term 2
  • Drawing Fundamentals 2
  • Anatomy for Artists
  • Costumed Figure Drawing
  • Graphic Design
  • Character Sculpture 1
  • Art History 2
Term 3
  • Animal Drawing
  • Storyboarding
  • Character Design
  • Product Design
  • Color Theory and Light
  • Design History
Term 4
  • Digital Painting
  • Creature Design
  • Environment Design
  • Vehicle Design
  • Character Sculpture 2
  • Film History
Term 5
  • Introduction to 3D with Maya
  • Introduction to Compositing
  • Texturing and Shading 1
  • Advanced Character Design
  • Advanced Digital Painting
  • History of Visual Effects
Term 6
  • Hard Surface Modeling 1
  • Motion Graphics
  • Texturing and Shading 2
  • Animation and Visual Effects 1
  • History and Principles of Animation
  • Gesture Drawing
Term 7
  • Digital Sculpting
  • Hard Surface Modeling 2
  • Lighting and Rendering 1
  • Animation and Visual Effects 2
  • Character Animation 1
  • Timing for Animation
Term 8
  • Character Modeling and Sculpting
  • Character Animation 2
  • Lighting and Rendering 2
  • Art of Compositing
  • Digital Photography
  • Visual Structure
Term 9
  • Dynamic Effects 1
  • Lighting and Rendering 3
  • Character Rigging Fundamentals
  • HD Digital Filmmaking for Visual Effects
  • Expressions and Scripting
  • Advanced Compositing
Term 10
  • Dynamic Effects 2
  • Houdini 1
  • Character Rigging for Production
  • Matchmoving and Integration
  • Lighting and Rendering 4
  • Previsualization and Animatics
Term 11
  • Demo Reel (6 Credits)
  • Career Realities
  • Look Development
  • Elective
  • Reel Lab 1
  • Reel Lab 2
  • Reel Lab 3
Term 12
  • Demo Reel (6 Credits)
  • Portfolio and Résumé Workshop
  • Digital Matte Painting
  • Elective
  • Reel Lab 4
  • Reel Lab 5
  • Reel Lab 6

Alumni Success Stories

Gnomon strives to place graduates into their dream jobs right out of school. Our 2016 employment rates of 100%* for our 2-Year Certificate in Digital Production program means that Gnomon consistently supplies Hollywood’s studios with the talent they need.

*Percentage reflects the average employment rate of Gnomon’s vocational programs in accordance with national accreditation standards of the Accrediting Commission of Career Schools and Colleges (ACCSC). Visit our Consumer Disclosures for more information.

"The collective knowledge I received put my abilities beyond what any other school could possibly do. … The Instructors took an interest not only in my work, but as a developing professional."

Omar Aweidah — Alumnus
Associate Concept Artist at Cloud Imperium Games

"Gnomon understands that they are not just training students to use cutting edge technology, they are training artists to create with a fully realized tool-set that starts with their own well-grounded and developed artistic eye."

Madeleine Spencer — Instructor
Creature Designer/Texture Artist at Weta Digital