This track emphasizes the various processes by which imagery is created or manipulated outside of a live action shot, including the blending of background plates or matte paintings with 3D architectural, character, or elemental assets. Courses concentrate on lighting and filming techniques, tracking and compositing of elements, and creating both particle and dynamic effects.

Gnomon’s Visual Effects Animation Track offers students an extensive and in-depth skill set relevant to the demands of the industry.

  • Technical training with a focus on tools, processes, and workflow
  • In-depth training of industry software such as Maya, Houdini, Nuke, After Effects, Photoshop, Realflow, and more
  • Flexibility to customize assignments to fit your desired focus
  • Opportunities to create and collaborate on demo reel projects
  • Various options for elective courses
  • Financial aid eligible for those who qualify

Get Started

Applications for the 2018 Winter Term are due Friday, October 27th, 2017  Apply Now

3-Year Curriculum Note: This is a sample curriculum and is subject to change.

Term 1
  • Photoshop for Digital Production
  • Life Drawing
  • Overview of Visual Effects and Games
  • Drawing in 3D
  • Drawing Fundamentals 1
  • Art History 1
Term 2
  • Drawing Fundamentals 2
  • Anatomy for Artists
  • Costumed Figure Drawing
  • Graphic Design
  • Character Sculpture 1
  • Art History 2
Term 3
  • Animal Drawing
  • Storyboarding
  • Character Design
  • Product Design
  • Color Theory and Light
  • Design History
Term 4
  • Digital Painting
  • Creature Design
  • Environment Design
  • Vehicle Design
  • Character Sculpture 2
  • Film History
Term 5
  • Introduction to 3D with Maya
  • Introduction to Compositing
  • Texturing and Shading 1
  • Advanced Character Design
  • Advanced Digital Painting
  • History of Visual Effects
Term 6
  • Hard Surface Modeling 1
  • Motion Graphics
  • Texturing and Shading 2
  • Animation and Visual Effects 1
  • History and Principles of Animation
  • Gesture Drawing
Term 7
  • Dynamic Effects 1
  • Houdini 1
  • Lighting and Rendering 1
  • Animation and Visual Effects 2
  • Expressions and Scripting
  • Character Animation 1
Term 8
  • Dynamic Effects 2
  • Houdini 2
  • Lighting and Rendering 2
  • Art of Compositing
  • Digital Photography
  • Scripting for Production
Term 9
  • Dynamic Effects 3
  • Houdini 3
  • Lighting and Rendering 3
  • HD Digital Filmmaking for Visual Effects
  • Character Rigging Fundamentals
  • Advanced Compositing
Term 10
  • Dynamic Effects 4
  • Houdini 4
  • Lighting and Rendering 4
  • Matchmoving and Integration
  • Motion Capture
  • Previsualization and Animatics
Term 11
  • Demo Reel (6 Credits)
  • Career Realities
  • Liquid Simulation
  • Elective
  • Reel Lab 1
  • Reel Lab 2
  • Reel Lab 3
Term 12
  • Demo Reel (6 Credits)
  • Portfolio and Résumé Workshop
  • Visual Effects Design
  • Elective
  • Reel Lab 4
  • Reel Lab 5
  • Reel Lab 6

Alumni Success Stories

Gnomon strives to place graduates into their dream jobs right out of school. Our 2016 employment rates of 100%* for our 2-Year Certificate in Digital Production program means that Gnomon consistently supplies Hollywood’s studios with the talent they need.

*Percentage reflects the average employment rate of Gnomon’s vocational programs in accordance with national accreditation standards of the Accrediting Commission of Career Schools and Colleges (ACCSC). Visit our Consumer Disclosures for more information.

"Gnomon was crucial to my success in the game industry. Being exposed to constant creativity, inspiration, and critique was extremely helpful for my transition into game development."

Devon Fay — Alumnus
Senior Environment Artist at Infinity Ward

"While already familiar with visual effects for films, I wanted to learn the challenges of creating real-time effects for game engines. Gnomon’s game effects courses prepared me for anything the game industry throws at me."

Adad Morales — Alumnus
FX Artist at Electronics Arts