Gnomon strives to place graduates into their dream jobs right out of school.
Our 35,000 sq ft. facility has been designed to create a production-like environment conducive to creativity and learning.
Gnomon’s instructors are working professionals teaching techniques from their specific areas of expertise.
A baccalaureate program that covers all aspects of a 3D generalist skillset, providing an in-depth understanding of the 3D production pipeline, visual arts, and general education studies
An intensive program, built on a 3D generalist foundation, offering emphasized studies in games, modeling and texturing, visual effects, or character and creature animation
Up to one year of fundamental art education for individuals 18 and over looking to become better artists and build a well-rounded portfolio
Due to COVID-19, all 2021 Summer courses will be held online. Please see Gnomon’s Online Course Information & FAQ for more information.
Standalone courses covering a wide variety of subjects within film, game, and visual effects production.
Due to COVID-19, all Individual Courses in Summer of 2021 will be held online. Read Gnomon’s Online Course Information & FAQ for more information.
Take a look at some of the traditional and digital artwork Gnomon students produce during their education.
These student reels are the culmination of the education and training students receive at Gnomon.
The Gnomon Best of Term competition recognizes the best work being done by Gnomon students.
At Gnomon GalleryOn display until February 21st, 2022
Wednesday, August 4th
Speak with an admissions advisor to discuss the right educational path for you.
For U.S. citizens interested in attending a Gnomon program, this guide provides a step-by-step process of how to apply.
As a non-US citizen, attending Gnomon can seem like a daunting task. Find answers to your questions with this guide.
Gnomon provides multiple ways for prospective students, arts educators, and other members of the community to connect with the school and its representatives.
Jae Won Rim
Environment — Interior
Effects - Live Action
Character - Portrait
Character - Lighting
Texturing and Shading
Modeling - Hardsurface
Character - Realism
Character — Stylized
Games - Environment
Games - Props
Games - Character
Environment Exterior — 3D
Animation - Characters
Modeling - Creature
Effects — Compositing
Effects — Lighting
Effects – Procedural
Environment - Exterior
Creature - Modeling
Character - Stylized
Lighting and Rendering
Jan Allen Cauton
Character — Games
Effects — Demolition
Animation - Creature
Effects — Games
Effects — Fluids
Character — Realism
Creature — Grooming
Animation - Character
Environment — Games
Georgia Saroj, Meg Mjaatvedt, and Jared Fischler
Eu Jean Jung
Hardsurface - Character
Character — Cloth Modeling
Character — 3D
Preetham Raj Rapeti
Environment - Interior
Texturing and Shading — Character
Character — Lighting
Effects - Magic
Effects - Grain
Sivaraamakrishnan Gurusamy Muthupandian
Environment Interior — 3D
Texturing and Shading — Hardsurface
Due to COVID-19, the Gnomon Campus is closed until further notice. Visit our News Updates for more information.