Bobby Rice is an environment artist with over 17 years of experience creating models, textures and materials for the game industry. He has produced art for award-winning games such as Red Dead Redemption 2 and God of War: Ghost of Sparta. His knowledge, talent and hard work has allowed him to rise up through the ranks to become Senior Texture and Material Artist at Rockstar Games.


Red Dead Redemption 2 (Environment Artist)
The Order: 1886 (Environment Artist)
God of War: Ghost of Sparta (Environment Artist)
The Lord of the Rings: Conquest (Environment Artist)
Silent Hill: Homecoming (Environment Artist)
The Da Vinci Code (video game) (Environment Artist)
Mark Ecko’s Getting Up: Contents Under Pressure (Environment Artist)
Star Wars: Episode III - Revenge of the Sith (video game) (Environment Artist)

Work Experience

Senior Texture and Material Artist, Rockstar Games
Senior Environment Texture Artist, Ready At Dawn
Senior Environment Artist, Pandemic (EA)
Environment Artist, The Collective
Environment Artist, Cinematic Games


Art Institute of Houston, Associate of Arts degree in Animation