ANTON NAPIERALA
Gnomon Education
Lead: Games
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Our games curriculum pushes students beyond the traditional art asset-creation process. They can demonstrate very advanced industry techniques that are rare coming from junior artists.

Gnomon Education
Lead: Games
Highlighted courses are unique to the Game Art Concentration grid. Please note: this curriculum is subject to change.
Overview of Digital Production
Language Arts 1
Figure Drawing
Earth Science
Cultural Studies
Visual Communications 1
Art History 1
Storyboarding
Color Theory and Light
Perspective
Character Sculpture 1
Anatomy
Introduction to 3D with Maya
Texturing and Shading 1
Photoshop for Digital Production
Quantitative Principles 1
Digital Photography
Art History 2
Texturing and Shading 2
Animation and Visual Effects 1
Hard Surface Modeling 1
History and Principles of Animation
Digital Painting
Digital Sculpting
Game Design
Animation and Visual Effects 2
Introduction to Compositing
Hard Surface Modeling 2
Props and Weapons for Games
Animal Drawing
Lighting and Rendering 1
Game Creation 1
Language Arts 2
Character Modeling and Sculpting
Character Animation 1
Level Design
Environment Creation for Games
Texturing and Shading for Games
Digital Sets
Character Creation for Games
Game Creation 2
Animation for Games
Dynamic Effects 1
Quantitative Principles 2
Character Rigging Fundamentals
Game Creation 3
Houdini 1
Elective 300 (choose one from below):
Narrative Structure
Game Creation 4
Social Science
Visual Effects for Games 1
Elective 400 (choose one from below):
Oral Communication
Demo Reel 1
Demo Reel 2
Elective 410 (choose one from below):
Portfolio Preparation
Demo Reel 3
Demo Reel 4
Elective 420 (choose one from below):
Note: This is a sample curriculum and is subject to change.
Introduction to 3D with Maya
Photoshop for Digital Production
Texture and Shading 1
Drawing Fundamentals 1
Storyboarding
Overview of Visual Effects and Games
Hard Surface Modeling 1
Intro to Compositing
Texture and Shading 2
Animation and Visual Effects 1
History and Principles of Animation
Character Sculpture 1
Digital Sculpting
Hard Surface Modeling 2
Game Design
Animation and Visual Effects 2
Anatomy of Games
Lighting and Rendering 1
Character Modeling and Sculpting
Game Creation 1
Props and Weapons for Games
Character Animation 1
Digital Photography
Visual Structure
Animation for Games
Level Design
Character Rigging Fundamentals
Environment Creation for Games
Digital Sets
Texturing and Shading for Games
Character Creation for Games
Game Creation 2
Houdini 1
Dynamic Effects 1
Visual Effects for Games 1
Expressions and Scripting
Demo Reel (6 Credits)
Career Realities
Game Creation 3
Elective
Demo Reel (6 Credits)
Portfolio and Resumé Workshop
Game Creation 4
Elective

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