Evan brings his love of storytelling, honed as a level designer at powerhouse Los Angeles game studio Naughty Dog, to his instruction here at Gnomon. Game theory and development are at the forefront of Evan’s concerns as a designer, based on his experiences at various game companies and his methodologies as an artist.
Level Designer, Naughty Dog
Level Designer, Heart Machine
Area Designer, inXile Entertainment
Game Designer, Cadenza Interactive
Game Designer, Ember Lab
The Art Institute of California – Orange County, BS in Game Art and Design, 2009 - 2012