CreatureModelingAndSculpting_Hero
Work by Zhouli Tan

Overview

In this course, students learn to create complex and believable 3D creatures in Pixologic’s ZBrush. Classes will focus on design, research, and creating appealing forms as they relate to inventing creatures for the entertainment industry. Real-world demonstrations, lectures, and critiques center on resolving pipeline and design issues that may occur during the creation process. Students will design, sculpt, and render high quality 3D creatures using Pixologic’s ZBrush throughout the term, culminating in a posed, high-quality creature concept model created from their imagination.

Class Length

10 Weeks

Tuition

$2,061

Software/Technique

Autodesk Maya

Pixologic ZBrush

Course Requirements

Animal Drawing

Character Modeling and Sculpting

Course Sections

Spring Term 2024

Instructor

Date & Time

instructor-jared-krichevsky-headshot.jpg
Jared Krichevsky

Freelance Senior Concept Artist

Day: Sun

Time: 9:00 AM - 12:00 PM

Date: Apr 7, 2024 - Jun 9, 2024

Location: LAB6