DigitalSculpting_Hero
Work by Valentin Erbuke

Overview

Learn the technical basics of digital sculpting. This class focuses on sculpting with Maxon ZBrush, along with its role in digital sculpting, 3D art, 3D printing, and illustration. Students will learn the interface, tools, and workflows to proficiently create digital models and sculptures using ZBrush and Maya. Tools such as ZSpheres, Dynamesh, powerful sculpting brushes, and more are used to show students how to apply artistic processes to create high quality 3D sculptures with confidence. Production workflows such as importing, exporting, and map generation are also covered to ensure students utilize the work created in ZBrush in other applications.

Class Length

10 Weeks

Tuition

$1,650

Software/Technique

Maxon ZBrush

Course Requirements

Hard Surface Modeling 1

Why Gnomon?