Digital Sculpting
Overview
Learn the technical basics of digital sculpting. This class focuses on sculpting with Pixologic's ZBrush, along with its role in digital sculpting, 3D art, 3D printing, and illustration. Students will learn the interface, tools, and workflows to proficiently create digital models and sculptures using ZBrush and Maya. Tools such as ZSpheres, Dynamesh, powerful sculpting brushes, and more are used to show students how to apply artistic processes to create high quality 3D sculptures with confidence. Production workflows such as importing, exporting, and map generation are also covered to ensure students utilize the work created in ZBrush in other applications.
Class Length
10 Weeks
Tuition
$2,061
Software/Technique
Pixologic ZBrush
Course Requirements
Hard Surface Modeling 1
Course Sections
Fall Term 2024
Instructor
Date & Time
Availability
Louie Tucci
Day: Thu
Time: 7:00 PM - 10:00 PM
Date: Oct 10, 2024 - Dec 15, 2024
Location: LAB8
This class will be available to register during Open Registration.
Louie Tucci
Day: Mon
Time: 7:00 PM - 10:00 PM
Date: Oct 7, 2024 - Dec 15, 2024
Location: LAB4
This class will be available to register during Open Registration.