Dynamics1_Hero
Work by Michelle Sharp

Overview

In this course, students are introduced to a wide range of powerful dynamic particle simulations solutions inside of Autodesk Maya. Students will become familiar with how to create simple to complex visual effects like rain, dust, fire, smoke, bullets, and fireworks. Tools like nParticles, the Bullet solver, and Maya Fluids will be taught alongside professional production workflows. Through demonstrations, lectures, analysis of reference, and homework rendering exercises which reinforce in-class learning, students will gain techniques for understanding and exploring particle emission, emitters, and how to creatively control the look and feel of the wide range of Maya dynamic simulation tools. Students will create many different visual effects shots using a wide range of artistic and technical methods, culminating in a final project that leverages the skills and techniques learned over the course of the term.

Class Length

10 Weeks

Tuition

$2,061

Software/Technique

Autodesk Maya

Course Requirements

Animation and Visual Effects

Hard Surface Modeling 1

Course Sections

Spring Term 2024

Instructor

Date & Time

Beau Janzen
Beau Janzen

CG Supervisor

Day: Fri

Time: 1:00 PM - 4:00 PM

Date: Apr 5, 2024 - Jun 9, 2024

Location: LAB5