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Work by Angela Rico

Overview

This course focuses on the foundation of 3D computer graphics using Autodesk Maya. Students are introduced to the Maya interface and philosophy, as well as 3D modeling, texturing, lighting, rendering, and animation. Lectures cover the applications of these tools in the film and game industries. This course will prepare students to face both artistic and technical challenges when creating accurate and compelling 3D images, helping to build a foundational understanding of both technical workflows and art and design aesthetics. Students will work on multiple projects throughout the course for critique that will help establish a solid 3D skill set in both realistic and conceptual 3D computer generated art.

Class Length

10 Weeks

Tuition

$1,677

Course Sections

Spring Term 2024

Instructor

Date & Time

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Stephen McClure

Visual Effects Artist

Day: Tue

Time: 4:00 PM - 7:00 PM

Date: Apr 2, 2024 - Jun 9, 2024

Location: LAB7

Max Dayan
Max Dayan

3D Generalist

Day: Tue

Time: 9:00 AM - 12:00 PM

Date: Apr 2, 2024 - Jun 9, 2024

Location: LAB7

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Stephen McClure

Visual Effects Artist

Day: Wed

Time: 9:00 AM - 12:00 PM

Date: Apr 3, 2024 - Jun 9, 2024

Location: LAB7

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Stephen McClure

Visual Effects Artist

Day: Thu

Time: 1:00 PM - 4:00 PM

Date: Apr 4, 2024 - Jun 9, 2024

Location: LAB7