IntroToMaya_Hero.png
Work by Angela Rico

Overview

Topics Covered

  • Introduction to the Maya interface, navigation, and core workflows
  • 3D modeling, texturing, lighting, and rendering fundamentals
  • Introduction to basic animation techniques
  • Applying 3D tools for film and game production pipelines
…and more

Course Format & Structure

  • 10-week in-person course with weekly 3-hour sessions
  • Instructor-led demonstrations and structured, project-based learning
  • Collaborative studio environment with peer critique
  • Average class size of 12
  • Access to dedicated lab/studio space and campus learning resources

Software/Technique

  • f-Spy
  • Chaos Group V-Ray
  • Adobe Photoshop
  • Autodesk Maya

Recommended Experience

  • No course requirements

Course Level

Foundational

Tuition

$1,677 +$25 enrollment fee (Pay-in-Full Option)

Or 3 monthly payments of
$584
+$25 enrollment fee

Total cost: $1,777 (includes $75 payment plan fee)

Payments are due monthly.
Enrollment fee is due with first payment installment.

Summer Term 2026

Max Dayan
Max Dayan

3D Generalist

Day:
Tue
Time:
9:00 AM - 12:00 PM
Date:
Jul 7, 2026 - Sep 13, 2026
Location:
LAB9
instructor-stephen-mcclure-headshot.jpg
Stephen McClure

Visual Effects Artist

Day:
Wed
Time:
9:00 AM - 12:00 PM
Date:
Jul 8, 2026 - Sep 13, 2026
Location:
LAB3
Max Dayan
Max Dayan

3D Generalist

Day:
Thu
Time:
1:00 PM - 4:00 PM
Date:
Jul 9, 2026 - Sep 10, 2026
Location:
LAB9
instructor-stephen-mcclure-headshot.jpg
Stephen McClure

Visual Effects Artist

Day:
Thu
Time:
4:00 PM - 7:00 PM
Date:
Jul 9, 2026 - Sep 10, 2026
Location:
LAB3
Info
Individual courses are not vocational in nature, do not lead to a certificate/diploma, and are outside of institutional accreditation.

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