
Introduction to 3D with Maya
Learn the process of creating art within Autodesk Maya
Overview
This course focuses on the foundation of 3D computer graphics using Autodesk Maya. Students are introduced to the Maya interface and philosophy, as well as 3D modeling, texturing, lighting, rendering, and animation. Lectures cover the applications of these tools in the film and game industries. This course will prepare students to face both artistic and technical challenges when creating accurate and compelling 3D images, helping to build a foundational understanding of both technical workflows and art and design aesthetics. Students will work on multiple projects throughout the course for critique that will help establish a solid 3D skill set in both realistic and conceptual 3D computer generated art.
Topics Covered
- Introduction to the Maya interface, navigation, and core workflows
- 3D modeling, texturing, lighting, and rendering fundamentals
- Introduction to basic animation techniques
- Applying 3D tools for film and game production pipelines
Class Length
10 Weeks
Tuition
$1,677
Software/Technique
Autodesk Maya
Adobe Photoshop
Chaos V-Ray
f-Spy