IntroToUnrealForVP_Hero
Work by Dylan Zimmerman

Overview

This course is designed to give students an introductory understanding of working with real-time rendering in the Unreal Engine toolset. Through lectures and demonstrations, students will become familiar with the core systems in Unreal, including working with models, materials, lighting, and animation. Classes include a mixture of weekly in-engine demonstrations and in-class critique of homework and projects. Students will explore the fundamentals of real-time rendering through homework assignments and work toward a final class project for review.

Topics Covered

  • Core real-time rendering systems in Unreal Engine
  • Materials, lighting, animation, and asset workflows
  • In-engine project development and critique
  • Complete a real-time final project
…and more

Class Length

10 Weeks

Tuition

Software/Technique

Epic Games Unreal Engine

Recommended Experience

No course requirements

Why Gnomon?