Texturing 1 Hero
Work by Kris Yu

Overview

Topics Covered

  • Texture and shader development in Maya and V-Ray
  • Hypershade workflows and image-based textures
  • Photoshop integration for material creation
  • Complete a textured and shaded asset
…and more

Course Format & Structure

  • 10-week in-person course with weekly 3-hour sessions
  • Instructor-led demonstrations and structured, project-based learning
  • Collaborative studio environment with peer critique
  • Average class size of 12
  • Access to dedicated lab/studio space and campus learning resources

Software/Technique

  • Autodesk Maya
  • Adobe Photoshop
  • Chaos Group V-Ray

Course Level

Intermediate

Tuition

$2,061 +$25 enrollment fee (Pay-in-Full Option)

Or 3 monthly payments of
$712
+$25 enrollment fee

Total cost: $2,161 (includes $75 payment plan fee)

Payments are due monthly.
Enrollment fee is due with first payment installment.

Spring Term 2026

instructor-rex-privratsky-headshot.jpg
Rex Privratsky

Lighting Generalist

Day:
Sun
Time:
9:00 AM - 12:00 PM
Date:
Apr 12, 2026 - Jun 14, 2026
Location:
LAB3
instructor-rex-privratsky-headshot.jpg
Rex Privratsky

Lighting Generalist

Day:
Tue
Time:
7:00 PM - 10:00 PM
Date:
Apr 7, 2026 - Jun 9, 2026
Location:
LAB4
instructor-rex-privratsky-headshot.jpg
Rex Privratsky

Lighting Generalist

Day:
Thu
Time:
7:00 PM - 10:00 PM
Date:
Apr 9, 2026 - Jun 11, 2026
Location:
LAB4
Info
Individual courses are not vocational in nature, do not lead to a certificate/diploma, and are outside of institutional accreditation.

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