Rex Privratsky
Lighting Generalist
This course builds on the techniques learned in Introduction to 3D with Maya. Through weekly lectures and out of class assignments, students develop textures and shaders using Autodesk Maya, Chaos Group’s VRay, and Adobe Photoshop.Lectures and demonstrations cover how to use Maya’s Hypershade, image-based file textures in 2D and 3D, texture painting in Adobe Photoshop, shading techniques with VRay Materials, and basic render setups to demonstrate how lighting affects materials. Students will be expected to create their own final projects using custom textures and shaders built from the techniques in class.
10 Weeks
$2,061
Autodesk Maya
Adobe Photoshop
Chaos Group V-Ray
Introduction to 3D with Maya
Photoshop for Digital Production
Lighting Generalist
Day: Tue
Time: 7:00 PM - 10:00 PM
Date: Oct 8, 2024 - Dec 15, 2024
Location: LAB4
This class will be available to register during Open Registration.
Lighting Generalist
Day: Thu
Time: 7:00 PM - 10:00 PM
Date: Oct 10, 2024 - Dec 15, 2024
Location: LAB3
This class will be available to register during Open Registration.
Lighting Generalist
Day: Mon
Time: 7:00 PM - 10:00 PM
Date: Oct 7, 2024 - Dec 9, 2024
Location: LAB2
This class will be available to register during Open Registration.