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Virtual Production
Learn about cutting-edge processes for harnessing real-time rendering tools for film and television production
Overview
This course covers the real-time technology that is offering new possibilities for VFX in initial planing and preparation, on-set production, as well as postproduction. Students will explore the technical processes used in incorporating the virtual reality toolset for previsualization and real-time lighting and integration. Lectures will address realtime tools such as the Unreal Engine, virtual cameras and tracking software and demonstrate how they can be leveraged as a tool for cinematography. Students will compete a series of weekly projects to further their understanding of this expanding toolset and work towards a final project for review.
This course covers the real-time technology that is offering new possibilities for VFX in initial planing and preparation, on-set production, as well as postproduction. Students will explore the technical processes used in incorporating the virtual reality toolset for previsualization and real-time lighting and integration. Lectures will address realtime tools such as the Unreal Engine, virtual cameras and tracking software and demonstrate how they can be leveraged as a tool for cinematography. Students will compete a series of weekly projects to further their understanding of this expanding toolset and work towards a final project for review.
Topics Covered
- Real-time VFX workflows for film and television
- Unreal Engine and virtual camera integration
- Preproduction through on-set implementation strategies
- Develop a real-time virtual production project
Class Length
10 Weeks
Tuition
$2,061
Software/Technique
None
Recommended Experience
No course requirements