Peter Nichols
Senior VFX Artist
In this course, students will create visual effects by learning the fundamental concepts of real-time particle animation and material manipulation for implementation in a games medium. In addition to an awareness of the language and methods for proactive critiquing of real-time visual effects, students will become capable of generating an assortment of types of real-time effects. Classes include a mixture of weekly in-engine demonstrations and in-class critique of homework and projects. Students will create a series of homework assignments and a final project for review and critique.
10 Weeks
$2,061
Autodesk Maya
Adobe Photoshop
Epic Games Unreal Engine
Basic experience with Epic Games Unreal Engine 4
Dynamic Effects 1
Senior VFX Artist
Day: Mon
Time: 7:00 PM - 10:00 PM
Date: Apr 1, 2024 - Jun 9, 2024
Location: LAB8
This class will be available to register during Open Registration.