Overview

Danny Mak is a Senior Character Artist with more than 10 years of experience creating assets for video games and commercials. He has developed characters, environments, and vehicles from 2D concepts to fully realized and functional 3D models. Danny has helped create many popular video games like God of War, Bioshock, and Mafia 3. Although he excels at character design, Danny's skills and experience gives him command of all aspects of the game development pipeline. 

Education

Gnomon, Certificate in Digital Production for Entertainment, 2013-2015
The Art Institutes, Bachelor of Science in Media Arts and Animation, 2006-2009

Work Experience

Senior Character Artist, Singularity 6
3D Character Artist, Funcom
Texture Artist, EEvolver
Character Artist, Blind Squirrel Games
Creature Modeler, Digital Frontier FX, Inc.
CG Artist, Wolf & Crow
CG Artist, Gentle Giant Studios
Game Artist, AMI Entertainment Network Inc.

Credits

Conan Exiles (Video Game) (3D Character Artist)
Drifters (Video Game) (Character Artist)
God of War (Video Game) (Character Artist)
Star Wars: The Jedi Challenges (Video Game) (Character Artist)
Human Element (Video Game) (3D Artist)
Mafia 3 (Video Game) (Character Artist)
Bioshock: The Collection (Video Game) (Character Artist)