Overview

Gabriel Cervantes is a Senior Environment Artist with more than 10 years of experience in the entertainment industry. He has designed environments for popular games like The Last of Us and several games from the Call of Duty franchise. He has worked as a stereoscopic artist on blockbuster movies like The Avengers, Jurassic World, Guardians of the Galaxy, Transformers: Dark of the Moon, and many others. He has also created environments for use in the VR space and various game engines.

Education

The Art Institutes, Bachelor’s Degree in Game Art and Design, 2006-2009

Work Experience

Senior Environment Artist, Naughty Dog
Environment Artist, Ready At Dawn Studios
Environment Artist, Raven Software
3D Depth Artist, Stereo D

Credits

The Last of Us Part 1 (Video Game) (Environment Artist)
Lone Echo 2 (Video Game) (Environment Artist)
Call of Duty: Warzone (Video Game) (Environment Artist)
Call of Duty: Modern Warfare (Video Game) (Environment Artist)
Call of Duty: Black Ops 3 & 4 (Video Game) (Environment Artist)
Call of Duty: WW2 (Video Game) (Environment Artist)
Call of Duty: Online (Video Game) (Environment Artist)
Call of Duty: Infinite Warfare (Video Game) (Environment Artist)
Call of Duty: Modern Warfare Remastered (Video Game) (Environment Artist)
Jurassic World (Stereoscopic Artist)
Guardians of the Galaxy (Stereoscopic Artist)
Transformer: Dark of the Moon (Stereoscopic Artist)
The Avengers (Stereoscopic Artist)