Overview

Hannah Schilsky is a Lead Technical Artist at the Mill creating XR experiences for some of the top brands like Epic Games, Adult Swim, Verizon and Hyundai. She mainly leads in developing virtual productions using UE4, but she has broad experience in UX/UI design, asset creation, AR/VR solutions, and sculpture.

Education

Alfred University, BFA in Sculpture, 2012-2016
Alfred University, BFA in Electronic Arts, 2010-2014

Work Experience

Lead Technical Artist, The Mill
Virtual Production Fellowship, Epic Games
Art Director, In It VR, LLC
Sculptor, Jeff Koons

Credits

M&Ms (XR Experience) (Lead Technical Artist)
Rocket League (XR Experience) (Lead Technical Artist)
Epic Games (XR Experience) (Lead Technical Artist)
Adult Swim (XR Experience) (Lead Technical Artist)
Pier 59 Studios (XR Experience) (Lead Technical Artist)
Verizon (XR Experience) (Lead Technical Artist)
Hyundai (XR Experience) (Lead Technical Artist)