Julian Elwood

Overview
Julian Elwood is an Environment Artist with more than six years of experience in the game design industry. Julian created, designed, and textured environment assets and props for video games like The Last of Us I, The Last of Us II, and Mortal Kombat 11, both in-game and cinematics. He also sculpted high definition meshes in ZBrush, textured assets using Substance Painter, and developed textures in Substance Designer.
Education
Gnomon, 3D Generalist/Games Certificate, 2015-2018
Red Rocks Community College, Studio Arts, 2013-2014
Work Experience
Environment Artist, Naughty Dog
World Artist, NetherRealm Studios
Credits
Mortal Kombat 11 (Video Game) (Environment Artist)
The Last of Us I (Video Game) (Environment Artist)
The Last of Us II (Video Game) (Environment Artist)