Virtual Stage Production with 3500Kelvin Studios

Time

Thu, Dec 2, 2021
7:30 PM - 9:30 PM

Location/Platform

Live stream (Twitch, YouTube, Facebook)

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Guest Speakers

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Walter Schulz

VFX Supervisor – Virtual Stage Supervisor

Walter Schulz has worked in the visual effects industry for over 25 years and has worked as VFX Supervisor / Crowds Supervisor and On-Set Supervisor on top projects that include film, commercials, and music videos. Some of his credits on diverse Supervisory roles include Pirates of the Caribbean (trilogy), Transformers: Dark of the Moon, Avengers, Hugo, The Walking Dead, Game of Thrones, Midway, Spiderman Homecoming, Godzilla vs Kong, and more.

Walter's credits include A-list projects as On-Set Supervisor and have managed Teams as a sole VFX Supervisor on several shooting units. He worked several months on Morgan Freeman's “The Story of God” as On-Set Supervisor and created extensive visual effects.

More recently Walter Schulz was the VFX Supervisor and Managed the day-to-day operations at Intel Studios, where he was a technical lead on what are soon to become standard high-end technologies for film and broadcast industries. Walter brought on the application of Unreal Engine and Unity technologies for Visual Effects and Film at Intel. He leads his team in the creation of AR/VR experiences for Vive (VR) and mobile (AR) concepts.

While at Intel Studios Walter also Directed the main unit of several productions with large crews and talent, while contributing his extensive technical knowledge on what is a hybrid of the latest advanced filming technologies.

Roland Emmerich also had Walter Schulz as one of his crew on “Independence Day: Resurgence”, for which Walter contributed to the development of digital crowds and also worked as an animator. In 2018 Walter joined forces once again with Roland, when he worked as On-Set VFX Supervisor for "Midway", in that case, Walter also operated the ncam real-time integration for set extensions and postviz.

Walter Schulz began his career after studying Computer Graphics at the “Art Center College of Design” in Pasadena when he went into the Video Games Industry in 1994 as a modeler and animator. A few years later, while already working in broadcast and commercials, he studied visual effects at Gnomon School of VFX in 1999/2000. Having learned deep use of Maya Software drove his career towards major film, specializing in character rigging, rigid dynamics, cloth, hair, and all applied technologies, working for studios such as ILM as Character Developer, Pixomondo as rigger and Crowd TD and ScanlineVFX as Crowd Department Supervisor and On-Set VFX Supervisor.

Walter was the recipient of the prestigious Visual Effects Society Albert Whitlock Scholarships for the 2011 – 2012 academic year, for which he attended UCLA Film School and trained as a Film Director.

In early 2021, Walter Schulz moved with his family to Arizona where he joined forces with 3500Kelvin in building a Virtual Production Stage, unique in advanced technology and with all the latest hardware specs, standard in any major film studio.

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Mac Jeffries

Virtual and Live Production Manager/Designer/Founder: 3500 Kelvin

With over 20 years in the events and concert touring industry, Mac has shown a remarkable ability to push the boundaries of existing technology while embracing new processes in pixels, light, and sound.

Having a firm foundation in traditional design and production provides the basis to build upon.

As a live event production designer and producer, Mac has worked with many of the top companies in the world. From producing the first Samsung Developers Conference, trailblazing immersive stage production for Citrix, and early adoption of mapping with Virgin and Luxotica, to establishing and developing processes for all-company remote work weeks for Mozilla, Mac has been a core collaborator and key member of teams that have driven the events industry.

Since the inception of LED production Mac has been at the forefront of the technology curve, designing volume productions and integrated studio build-outs.

After several contract engagements with companies like VMware, where Mac was a key collaborator in their metaverse endeavors and remote collaboration platforms Mac was asked to join Coinbase to develop their live events production capabilities and services. His future works will be focused on NFT and collaborative hybrid engagements.

Besides Mac’s work with some of the top corporations in the technology and events industry, Mac has a deep love for art and DJ culture. 3500 Kelvin was developed as an outlet for these creative expressions and has evolved into a full motion picture and commercial film production.

Beau Janzen

Beau Janzen

Gnomon Education Lead: VFX

As Education Lead, Beau is responsible for developing the curriculum for Gnomon’s VFX courses. Beau makes a continuous assessment of the visual effects industry and ensures that Gnomon’s scholastic pursuits are meeting these technical and artistic standards. Through exposure to industry professionals as well as a decade creating curriculum for postsecondary technological art-making institutions, Beau helps foster high-level specialty skill-sets, while still providing a broad view of the production pipeline so students understand their own integration into a visual effects team. Beau also provides mentorship to students and works with Gnomon’s faculty to foster communication across all programs. He has over twenty-five years of experience as a CG Supervisor, artist, and instructor. He holds a Bachelor's degree in Graphic Design from Ball State University and a Master's degree from the University of Kentucky in Instructional Systems Design.

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