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Work by David Zhu

Overview

Topics Covered

  • Advanced exercises in animation, lighting, rendering, and simulation
  • Animatics and cinematic shot planning for stronger sequences
  • Digital cinematography concepts for composition and camera animation
  • MASH motion graphics and dynamic simulation fundamentals
…and more

Course Format & Structure

  • 10-week in-person course with weekly 3-hour sessions
  • Instructor-led demonstrations and structured, project-based learning
  • Collaborative studio environment with peer critique
  • Average class size of 12
  • Access to dedicated lab/studio space and campus learning resources

Software/Technique

  • Autodesk Maya

Tuition

$2,061 +$25 enrollment fee (Pay-in-Full Option)

Or 3 monthly payments of
$712
+$25 enrollment fee

Total cost: $2,161 (includes $75 payment plan fee)

Payments are due monthly.
Enrollment fee is due with first payment installment.

Spring Term 2026

Chris Staehler
Chris Staehler

Film and Game Cinematic Director

Day:
Tue
Time:
7:00 PM - 10:00 PM
Date:
Apr 7, 2026 - Jun 9, 2026
Location:
LAB8
Chris Staehler
Chris Staehler

Film and Game Cinematic Director

Day:
Thu
Time:
7:00 PM - 10:00 PM
Date:
Apr 9, 2026 - Jun 14, 2026
Location:
LAB8
Info
Individual courses are not vocational in nature, do not lead to a certificate/diploma, and are outside of institutional accreditation.

Related Courses

Animation and Visual Effects 1

Discover the animation and visual effect toolkit in Maya

Introduction to 3D with Maya

Learn the process of creating art within Autodesk Maya

Animation for Games

Create production ready game animation in Autodesk Maya

Character Animation 1

Learn the fundamentals of bringing a character to life with Autodesk Maya