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Animation for Games
Summer Term 2025
Instructor
Date & Time
Availability
TBA
Day: Mon
Time: 12:30 PM - 3:30 PM
Date: Jul 7, 2025 - Sep 14, 2025
Location: LAB8
This class will be available to register during Open Registration.
Overview
This course covers the processes and practices of creating character animation for games projects. Lectures provide a solid understanding of the role of animation in game development, as well as animation states, transitions and cycles, and their roles in animation production and game design. The technical and artistic processes of game animation, while adhering to requirements and limitations needed for implementation in a game engine, are critical elements of this course. Students will create a series of homework assignments and produce a game-ready animation set for review and critique.
Class Length
10 Weeks
Tuition
$2,061
Software/Technique
Autodesk Maya
Course Requirements
Character Rigging Fundamentals